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Lighter End introduces several gameplay mechanics that change how players interact with the dimension.
- Low Gravity: By default, gravity in the End is reduced to 1/3 of its normal strength. This allows for higher jumps and slower falls, making navigation between islands much easier. This can be toggled in the configuration.
- Void Protection: The
Obelisk system acts as a safety net. By interacting with an
Obelisk, players set a "rescue point." If they fall into the void or take fatal damage nearby, they are warped back to the
Obelisk instead of dying. - Sniffer Integration: Sniffers brought to the End can "sploot" on
End Moss to dig up rare End-specific saplings that cannot be found elsewhere.
End Moss Growth: Using bonemeal on
End Moss will produce different plants depending on the biome, making it a versatile tool for gardeners and builders.











