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Starting a Visual Impairment Session

Java EditionShaderFAQ 6Related mods 48
Contents (3)
  1. How to Trigger Effects
  2. What to Expect
  3. Technical Notes

How to Trigger Effects

Press the designated session key to begin a visual impairment sequence. Your view will progress through multiple distortion stages automatically.

What to Expect

Early stages apply subtle color shifts and gentle camera drift as you look around. As the session intensifies, screen warping and color saturation increase until reaching a full green-out effect. Fake frame stuttering adds to the trippy visual experience throughout.

Technical Notes

All effects are purely visual and rendered through shaders—your gameplay, blocks, and mechanics remain unchanged. The mod requires Iris or OptiFine to function and builds on the BSL shader foundation for compatibility and visual quality.