Guides
Step-by-step, in-game.
Adjusting Performance Presets for Smooth Frame RatesDeferred rendering, volumetric sun rays, and physical surface reflections demand extra work from your graphics…Enabling Orbit Shaders with Iris and SodiumOrbit Shaders runs on Iris and Sodium to bring deferred rendering and physical lighting effects to your world. Once…Getting Clear Surface Reflections and Rain PuddlesOrbit Shaders uses PBR lighting and Screen Space Reflections so blocks react to light based on their physical surface…Lighting Builds with Volumetric Rays and BloomOrbit Shaders pairs bright daytime god rays with balanced night lighting through ACES tonemapping, soft ambient…
Frequently asked questions
How do I turn on Orbit Shaders once I am in the game?
Open Options, go to Video Settings, and open the Shader Packs menu provided by Iris. Select Orbit Shaders from your list and click Apply to load the lighting effects.
How do I fix low frame rates while using Orbit Shaders?
Open the Shader Pack Settings screen and switch the performance preset from Ultra toward Low. Lower presets scale back demanding lighting and reflection effects so your hardware can maintain smooth frame rates.
Can I use Orbit Shaders together with Sodium?
Yes, Orbit Shaders is built to run directly on Iris and Sodium. Make sure both mods are active on your client so Iris can load the shader pack on top of Sodium's rendering.
Why do reflections on water and smooth blocks cut off when I look down?
Orbit Shaders uses Screen Space Reflections, which can only reflect blocks and skies currently visible inside your camera view. If the object being reflected moves off your screen, its reflection fades out.
See all 10 Orbit Shaders questions ›
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