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Adjusting Performance Presets for Smooth Frame Rates

Deferred rendering, volumetric sun rays, and physical surface reflections demand extra work from your graphics hardware. Orbit Shaders includes scalable performance presets ranging from Low to Ultra so you can balance visual fidelity against smooth frame rates.

Changing Your Preset

1. Open Options, select Video Settings, and enter the Shader Packs screen.

2. With Orbit Shaders active, click the Shader Pack Settings button.

3. Locate the preset selector at the top of the configuration menu.

4. Cycle through the available tiers between Low and Ultra until you find the level suited to your computer hardware.

5. Click Apply and return to your world to test the new frame rate.

Balancing Visuals and Speed

Start on a middle preset and walk through dense biomes with heavy foliage, open water, and player-made light sources like lanterns. Watch how smoothly the camera turns when Screen Space Reflections, Volumetric God Rays, and rain puddles are visible on screen at the same time. If your frame rate dips during rainstorms or near large bodies of water, step down toward the Low preset and combine the change with a slightly lower vanilla render distance in Sodium's general settings. If your hardware handles busy scenes effortlessly, step up toward Ultra for sharper reflections and richer shadows.