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AstraLex Visual Enhancements and Mechanics

Java EditionShaderGuides 3FAQ 4Related mods 48
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Contents (5)
  1. Lighting and Shadows
  2. Water and Liquids
  3. Atmospheric Effects
  4. Next guides
  5. More in this wiki

AstraLex Shaders does not add new blocks or items to the game's inventory; instead, it fundamentally changes the rendering mechanics of existing Minecraft elements.

Lighting and Shadows

  • Volumetric Lighting: Simulates light scattering through the atmosphere, creating 'God Rays' through trees and windows.
  • Dynamic Shadows: Real-time shadows that change length and direction based on the sun and moon's position.
  • Colored Light Sources: Emissive blocks like torches, glowstone, and lanterns cast light in their respective colors.
  • Emissive Ores: Ores glow in the dark, making them easier to spot during cave exploration.

Water and Liquids

  • Refraction and Reflection: Water surfaces realistically reflect the sky and surrounding terrain while distorting the view of objects underwater.
  • Wave Dynamics: Procedural waves that react to weather conditions.
  • Underwater Fog: A dense, color-tinted fog that limits visibility and adds depth to oceans.

Atmospheric Effects

  • Custom Skybox: Includes high-resolution stars, planets, and a customizable moon.
  • Auroras: Colorful northern lights that appear in cold biomes at night.
  • Weather Overhauls: Rain includes 'puddle' effects on flat surfaces and misty horizons.