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AstraLex Cinematic Post-Processing

Java EditionShaderGuides 3FAQ 4Related mods 48
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The 'AstraLex' identity is defined by its cinematic options, which can be toggled in the Shader Options menu.

Effect Description
Depth of Field (DoF) Blurs the background or foreground based on where the player is looking.
Motion Blur Adds a blur effect to camera movements to simulate high-speed motion.
Bloom Causes bright light sources to 'bleed' or glow into surrounding pixels.
Lens Flare Simulates light scattering within a camera lens when looking toward the sun.
Chromatic Aberration Adds a slight color-fringing effect to the edges of the screen.
Cel Shading Adds black outlines to blocks and entities for a comic-book or 'Borderlands' aesthetic.
CRT/Retro Mode Applies a scanline filter to mimic old-school monitors.