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Candle Blaze Fresh Animations Resource Pack Wiki & Guide

Java EditionResource Pack
JavaEdition
Resource PackType

Candle Blaze Fresh Animations Resource Pack extends Fresh Animations with a waxy new look for Nether enemies. This pack completely replaces the original fiery body of the Blaze mob. Instead of floating rods, you will see melting wax bodies with flames burning from tiny wicks.

Contents (3)
  1. Guides
  2. Frequently asked questions
  3. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

Why do Blazes still look normal or have broken models?
This pack requires either OptiFine or both Entity Model Features (EMF) and Entity Texture Features (ETF) to render the custom wax designs. If you already have them, check your video or mod settings and make sure Custom Entity Models is turned on.
Does Candle Blaze go above or below Fresh Animations in my resource packs?
Place the Candle Blaze pack directly above the main Fresh Animations pack in your active resource pack list. Putting it below lets Fresh Animations overwrite the wax candle models with standard Blaze visuals.
Why are my Candle Blazes moving stiffly instead of using smooth animations?
You must have the main Fresh Animations resource pack active at the same time, placed underneath Candle Blaze in your pack menu. Without the base Fresh Animations pack loaded, the candles cannot use its smooth movement animations.
How do I get the giant candle Blaze?
Rename a name tag to mega_candle at an anvil and use it on any Blaze. Make sure to include the underscore and keep all letters lowercase so the texture triggers properly.

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