Why do Blazes still look normal or have broken models?
This pack requires either OptiFine or both Entity Model Features (EMF) and Entity Texture Features (ETF) to render the custom wax designs. If you already have them, check your video or mod settings and make sure Custom Entity Models is turned on.
Does Candle Blaze go above or below Fresh Animations in my resource packs?
Place the Candle Blaze pack directly above the main Fresh Animations pack in your active resource pack list. Putting it below lets Fresh Animations overwrite the wax candle models with standard Blaze visuals.
Why are my Candle Blazes moving stiffly instead of using smooth animations?
You must have the main Fresh Animations resource pack active at the same time, placed underneath Candle Blaze in your pack menu. Without the base Fresh Animations pack loaded, the candles cannot use its smooth movement animations.
How do I get the giant candle Blaze?
Rename a name tag to mega_candle at an anvil and use it on any Blaze. Make sure to include the underscore and keep all letters lowercase so the texture triggers properly.
Why isn't the rainbow name tag working on my Blaze?
The hidden rainbow style requires the spelling multicoloured with a "u". Using the spelling multicolored will leave the Blaze with its normal wax appearance.
Where do I find the blue and green flame Candle Blazes?
Dark wax candles with blue soul flames appear in the Soul Sand Valley, while orange wax candles with green flames appear in the Basalt Deltas. Each of these two biomes has six unique styles in addition to the six regular Nether styles.
How do I see the biome variants if Blazes only spawn in Nether Fortresses?
Look for sections of a Nether Fortress that cross directly into a Soul Sand Valley or Basalt Deltas biome, or spawn Blazes inside those biomes yourself. Blazes that spawn within those biome borders will automatically use that area's six custom styles.
Why am I only seeing the exact same candle style on every Blaze?
If variants and name tags are not showing up, Random Entities is likely disabled in your OptiFine video settings, or you are missing Entity Texture Features (ETF). Enabling Random Entities allows the game to cycle through all six styles per biome.
Does a multiplayer server need this pack installed for me to use it?
No, this resource pack and its required model mods run entirely on your own game client. You will see all the wax models, biome variants, and renamed styles on any server without the server needing anything installed.
Does turning Blazes into candles change their hitboxes or behavior?
No, this pack only changes models, textures, and animations on your screen. Even with the giant mega_candle style applied, the Blaze keeps its normal hitbox, attacks, and behavior.
