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Manage Permissions and Cooldowns

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Contents (4)
  1. Understand Permission and Cooldown Systems
  2. Permission Levels
  3. Cooldown Types
  4. Configure Cooldowns

Understand Permission and Cooldown Systems

Tree Feller supports granular control over who can fell trees and how often, configurable per tool, tree type, or globally.

Permission Levels

The plugin uses permission nodes to control access:

  • treefeller.toggle – Allows players to toggle Tree Feller on/off
  • treefeller.reload – Allows reloading configuration
  • treefeller.debug – Allows enabling debug mode
  • treefeller.help – Allows viewing help information

Server administrators can assign these permissions via your permission plugin (like LuckPerms or PermissionsEx).

Cooldown Types

Cooldowns prevent spam and balance gameplay:

  • Global cooldowns – Apply to all players after felling any tree
  • Tool-based cooldowns – Specific to the axe or tool used
  • Tree-based cooldowns – Specific to tree types

Configure Cooldowns

Edit the configuration file or use /treefeller config to set cooldown durations. Cooldowns are measured in time units (typically seconds or ticks). When active, attempting to fell a tree shows a message indicating when you can fell again.

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