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Create a Custom Sniper Rifle with Increased Headshot Damage

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DownloadTaCZ Attributes Mod

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Contents (4)
  1. Set Up Headshot Damage Multiplier
  2. Reduce Recoil for Better Accuracy
  3. Apply to Specific Gun Type
  4. Test and Refine

Set Up Headshot Damage Multiplier

Sniper rifles benefit from precision rewards. Use the headshot damage attribute to make well-aimed shots count:

`

/attribute @p tacz_attributes:headshot_damage base set 1.5

`

This multiplies headshot damage by 1.5×. Adjust the value higher for more dramatic headshot rewards.

Reduce Recoil for Better Accuracy

Snipers need stability. Lower recoil so players can line up follow-up shots:

`

/attribute @p tacz_attributes:recoil base set 0.3

`

Lower values mean less weapon kick. A value of 0.3 keeps the gun controllable while maintaining challenge.

Apply to Specific Gun Type

If your mod supports gun-type rules, apply these attributes only to sniper rifles in your configuration, leaving pistols and shotguns unaffected. This ensures balance across your weapon pool.

Test and Refine

Fire test shots at different ranges. Adjust headshot multiplier and recoil values until the weapon feels rewarding to use but not overpowered compared to other guns.

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