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How to Customize the Poly Sprint HUD

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Contents (3)
  1. Opening the HUD settings
  2. Moving and styling elements
  3. Making the HUD readable

Opening the HUD settings

Poly Sprint lets you change how on-screen elements look. Open the mod's configuration, typically through the mod menu or OneConfig, and locate the HUD section. Here you can enable or disable individual HUD elements and adjust their appearance.

Moving and styling elements

Use the on-screen editor if one is provided — you can usually drag elements to reposition them. Adjust things like scale, background, and visibility toggles so the indicators match your setup. If you run other HUD mods, move Poly Sprint's elements so they do not overlap with things like coordinates, armour status, or minimap displays.

Making the HUD readable

If an element is hard to see against bright terrain or the sky, increase its background opacity or change its colour. Keep only the indicators you actually need visible during play — for example, a sprint or sneak state indicator — and hide the rest to reduce clutter. After changes, return to the game and check the HUD in different lighting and biomes to confirm it stays legible. Reopen the editor if anything needs nudging.

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