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Contents (5)
Build the Gun Table First
The
Gun Table is the block every firearm recipe runs through. It is a placeable block, so you need one in your base before anything else. Once placed, interacting with it opens the hwg:gun_table recipe interface, which is where all 34
gun-table recipes live. Nothing in the firearm line is made at a normal
crafting table, so do not waste materials trying.
Feed It the Right Materials
The
Gun Table consumes the intermediate parts and ammunition components you gather or craft. Your first goals at the table are the Pistol, the Luger, and the Shotgun, since those are the entry firearms. From there the table also produces the SMG, Tommy Gun, AK-47, Silenced Pistol,
Shotgun Shell,
Bullet,
Sniper Round, and
Rocket. Ammunition is a separate
gun-table output, so plan a session purely for
Bullets and Shotgun Shells before you head out.
Expand Into Explosives and Flares
The same table handles the
Grenade (Frag),
Grenade (Smoke),
Grenade (Stun),
Grenade (EMP), and
Grenade (Napalm), plus the Flare Gun and every colored Flare. Keep a stock of each grenade type on hand rather than one, because each fills a different role. The
Fuel Tank is a separate block and is not crafted at the
Gun Table; treat it as its own build. Work the table in batches: one pass for guns, one for ammo, one for grenades and flares.








