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How to Craft Ammunition: Bullets, Shotgun Shells, Sniper Rounds and Rockets

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Contents (5)
  1. Ammo Comes From the Gun Table
  2. Match Ammo to Weapon
  3. Do Not Forget the Other Gun Table Outputs
  4. Next guides
  5. More in this wiki

Ammo Comes From the Gun Table

Every ammunition item in the mod is produced at the Gun Table, not at a crafting table. The four ammo outputs are Bullet, Shotgun Shell, Sniper Round, and Rocket. Open the Gun Table interface and select the ammo recipe you need. Because the table holds 34 recipes total, filter by what you can currently afford rather than scrolling blindly.

Match Ammo to Weapon

Bullets feed the Pistol, Luger, Silenced Pistol, SMG, Tommy Gun, and AK-47. Shotgun Shells are only for the Shotgun. Sniper Rounds are only for the sniper line. Rockets are the heavy option and are worth saving for armored or grouped targets. Craft in bulk: a single Bullet is never enough, so queue several stacks before leaving base. Keep a dedicated chest next to the Gun Table for each ammo type so you never load the wrong round.

Do Not Forget the Other Gun Table Outputs

While you are set up at the table, batch the Grenade (Frag), Grenade (Smoke), Grenade (Stun), Grenade (EMP), and Grenade (Napalm) in the same session. The Flare Gun and all colored Flares also come from this table. Ammo, grenades, and flares share the same interface, so one long crafting session covers a full loadout. Restock ammo before every trip; running dry mid-fight is the most common way to lose a gun.

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