Contents (5)
- Biome
- Debug
- General
- Shoal
- Spawnrate
Biome
| Option | What it does |
|---|
tropicalIslandBiomeGeneration | Tropical Island Biome Generation (Biolith) |
tropicalIslandMaximumWeirdnessTropical Island Biome maximum weirdness (Biolith) | Sets the value to maximum will generate the biome even more, lower means less biome to generate. |
tropicalIslandMinimumWeirdnessTropical Island Biome minimum weirdness (Biolith) | Sets the value to minimum will generate the biome even more, higher means less biome to generate. |
Debug
| Option | What it does |
|---|
displayStructureCenterPosInfo | displayStructureCenterPosInfo |
enableStructureCenterPosRender | enableStructureCenterPosRender |
spawnBeaconAtShoal | spawnBeaconAtShoal |
structureCenterPosRangeLimit | structureCenterPosRangeLimit |
General
| Option | What it does |
|---|
@Tooltip[0] | All fish will drop item with their variant when killed. |
displayAllFishVariantInCreativeTabDisplay all Fish Variant in Creative Tab | Display all fish variant in Creative Tab. Including Raw Fishes and Buckets |
displayTrophyBucketInCreativeTabDisplay Trophy Bucket in Creative Tab | Display trophy and non-trophy fish bucket in Creative Tab. |
displayTrophySpawnEggInCreativeTabDisplay Trophy Spawn Egg in Creative Tab | Display trophy and non-trophy fish spawn egg in Creative Tab. |
enableEarthwormsDrop | Enable Earthworms Drop |
enableFishItemDropWithVariant | Enable Fish Item Drop with variant |
enableGrubsDrop | Enable Grubs Drop |
enableLeechesDrop | Enable Leeches Drop |
@Tooltip[0] | Enable neutral behavior for fishes. |
enableWormsAttachedHook | Enable worms attached to hook |
neutralFishBehavior | Neutral Fish Behavior |
@Tooltip[1] | This includes Battlegill, Devilfish, Islehopper and Wrecker. |
@Tooltip[1] | This will affect with chest loot table as well. |
@Tooltip[1] | This will increase chance to get specific fish and increase fishing speed by 10% with their favorite bait. |
trophyMaxHealth | Trophy Max Health |
@Tooltip[0] | When casting fishing rod it will attach any worms to the hook and consumed from your offhand or inventory. |
Shoal
| Option | What it does |
|---|
coastCoast | Shoal Weight for coastline. |
deepOceanDeep Ocean | Shoal Weight for deep oceans. |
@Tooltip[0] | Maximum lifetime of shoals in-game day. |
oceanOcean | Shoal Weight for oceans. |
riverOrBeachRiver or Beach | Shoal Weight for rivers and beaches. |
chanceShoal Chance | Shoal spawn chance for normal weather. |
chanceRainingShoal Chance when Raining | Shoal spawn chance when raining. |
maxLifetimeDay | Shoal Max Lifetime (Day) |
spreadDistanceShoal Spread Distance | Distance between shoals in the block radius. |
weightShoal Weight | Shoal Weight for certain biomes. |
swampSwamp | Shoal Weight for swamps. |
@Tooltip[1] | This will be multiplied by a full day ticks (24000 ticks). |
tropicalIslandTropical Island | Shoal Weight for tropical island. |
Spawnrate
| Option | What it does |
|---|
ancientscaleAncientscale | Weight of Ancientscales spawning. |
battlegillBattlegill | Weight of Battlegills spawning. |
devilfishDevilfish | Weight of Devilfishes spawning. |
fishWeightFish Weight | Change fish spawn weight. |
islehopperIslehopper | Weight of Islehoppers spawning. |
plentifinPlentifin | Weight of Plentifins spawning. |
pondiePondie | Weight of Pondies spawning. |
splashtailSplashtail | Weight of Splashtails spawning. |
stormfishStormfish | Weight of Stormfishes spawning. |
trophyProbabilityTrophy Probability | Chance to spawn Trophy fish size. |
wildsplashWildsplash | Weight of Wildsplashes spawning. |
wreckerWrecker | Weight of Wreckers spawning. |
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