Inventory Spam Mod — Guide
Visual Interface
The visual interface is designed to be non-intrusive while remaining highly legible. It consists of three primary components per entry:
| Component | Description |
|---|---|
| Item Icon | A high-fidelity render of the item's sprite or 3D model. |
| Quantity | The numerical change, prefixed with '+' for gains and '-' for losses. |
| Item Name | The localized name of the item (supports translated names based on language settings). |
Color Coding
To allow for quick identification at a glance, the mod uses standard color conventions: * Green Text: Indicates a positive change (item gain). * Red Text: Indicates a negative change (item loss). * White/Gray Text: Used for the item name to maintain contrast against the background.
Mechanics and Technical Details
As a utility-focused mod, Inventory Spam does not add new blocks, items, mobs, or biomes to the game. Instead, it interacts with the existing Minecraft inventory system.
- Compatibility: Works seamlessly with modded items. Any item added by other mods will automatically display its icon and name in the Inventory Spam HUD.
- Performance: The mod is optimized to have a negligible impact on frame rates. It only performs inventory checks when the player's inventory data is updated by the server.