InGame Info XML Mod 1.12.2, — Configuration
Commands
The mod includes several administrative and utility commands to manage the HUD in real-time without restarting the game.
| Command | Description |
|---|---|
/igi reload |
Reloads the currently active configuration file. Essential for testing changes. |
/igi load <filename> |
Loads a specific configuration file from the config folder. The extension (.xml,.json,.txt) determines the format. |
/igi save <filename> |
Saves the current HUD configuration to a file. |
/igi enable |
Enables the HUD overlay. |
/igi disable |
Disables the HUD overlay. |
/igi taglist |
Opens a GUI displaying every available tag, its current value, and a brief description. |
/igi config |
Opens the configuration GUI to adjust global settings like scaling and offsets. |

Configuration Tags and Variables
The power of the mod lies in its extensive list of tags. These tags act as variables that the mod replaces with live data.
Player Information
| Tag | Description |
|---|---|
{playername} |
The current player's username. |
{health} |
Current health points. |
{maxhealth} |
Maximum health points. |
{xp} |
Current experience points. |
{level} |
Current experience level. |
{foodlevel} |
Current hunger level. |
{saturation} |
Current hunger saturation. |
{air} |
Remaining air while underwater. |
{armor} |
Current armor value. |
{durability} |
Durability of the currently held item. |
World and Environment
| Tag | Description |
|---|---|
{day} |
Number of days passed in the world. |
{mctime} |
Current in-game time (24h or 12h format). |
{biome} |
The name of the current biome. |
{light} |
Total light level at the player's feet. |
{lightnosun} |
Light level excluding sunlight (useful for mob spawn checking). |
{difficulty} |
Current world difficulty. |
{slime} |
Displays 'True' if the player is in a slime chunk. |
{temperature} |
The temperature value of the current biome. |
{raining} |
Boolean indicating if it is currently raining. |
Technical and System
| Tag | Description |
|---|---|
{fps} |
Current frames per second. |
{mem} |
Used memory in MB. |
{memmax} |
Total allocated memory in MB. |
{entities} |
Total number of loaded entities. |
{entitieshostile} |
Number of hostile mobs nearby. |
{ping} |
Current server latency (multiplayer only). |
