FTB Teams Mod — Guide
Team Types
FTB Teams categorizes groups into three distinct types, each serving a different purpose within the server environment:
- Player Teams: Every player is technically in their own 'Player Team' by default upon joining a world. This allows for individual settings and property management even before joining a larger group.
- Party Teams: These are created when a player invites others to join them. Party teams allow for shared questing and chunk management. They have a designated 'Owner' and can have multiple 'Officers'.
- Server Teams: Created and managed by server administrators. These teams are typically used to protect spawn areas or create community zones. Players cannot join or leave these teams unless permitted by an admin.
User Interface
The mod is primarily interacted with through its custom GUI, which can be accessed in two ways: 1. Keybind: Pressing the 'T' key (default) while in-game. 2. Inventory Button: Clicking the 'My Team' icon located at the top-left of the player's inventory screen.
The Team Dashboard
From the dashboard, players can view their current team members, pending invites, and team properties. Owners can change the team's name, color, and description directly from this menu. If FTB Chunks is installed, additional permission toggles for block interaction and mob griefing will appear here.
Team Properties
Teams have several configurable properties that define how they appear and function. These can be modified in the GUI or via the /ftbteams settings command.
| Property | Type | Description |
|---|---|---|
ftbteams:display_name |
String | The name of the team as seen in chat and menus. |
ftbteams:description |
String | A short bio or description of the team's goals. |
ftbteams:color |
Hex/Color | The color associated with the team (used for chat and map icons). |
ftbteams:free_to_join |
Boolean | If true, any player can join without an invite. |
ftbteams:max_party_size |
Integer | Limits the number of players allowed in the party. |
Integration Properties (with FTB Chunks)
If FTB Chunks is present, the following properties become available to manage claimed land:
* ftbchunks:allow_explosions: Toggles whether TNT and creepers damage blocks in claims.
* ftbchunks:allow_mob_griefing: Toggles whether mobs (like Endermen) can move blocks.
* ftbchunks:block_edit_mode: Defines who can break/place blocks (Members, Allies, or Everyone).
* ftbchunks:block_interact_mode: Defines who can use chests, doors, and machines.
Mechanics
Team Chat
FTB Teams adds a dedicated chat channel for your group. You can use /ftbteams msg <message> to send a private note, or toggle your chat mode in the GUI so that all your messages go to the team by default. Team messages are prefixed with the team's name in their chosen color.
Shared Progress
When used with FTB Quests, any quest completed by a team member is completed for the entire team. Rewards can be configured to be claimed once per team or once per player, depending on the modpack's settings.
Data Storage
Team data is stored on the server in the world/data/ftbteams folder. Each team has a unique ID (UUID) and a corresponding .snbt file. Administrators can manually edit these files to fix issues, though using the in-game commands is recommended to prevent data corruption.