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Forge Essentials Economy & Shops

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Contents (5)
  1. Currency Management
  2. Sign Shops
  3. Command Costs
  4. Next guides
  5. More in this wiki

The Economy module introduces a virtual currency system that integrates with other FE features like command costs and teleportation fees.

Currency Management

Players can check their balance, pay others, and view the wealthiest players on the server. * /money - View your current balance. * /pay <player> <amount> - Transfer funds to another player. * /baltop - View the server's economic leaderboard.

Sign Shops

Using the Sign Tools module, players and admins can create physical shops. By placing a sign with specific syntax, players can buy or sell items automatically.

Admin Shop Example: Line 1: [Buy] Line 2: Quantity Line 3: ItemID Line 4: Price

Command Costs

Administrators can charge players for using specific commands by setting permission properties: /p group all value fe.economy.cmdprice.teleport 50 (Charges 50 currency for every teleport).