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Extra Origins provides several custom power types for use in data packs. These expand the capabilities of the base
Origins mod.
extraorigins:can_walk_on_powder_snow: Allows an entity to walk on Powder Snow without sinking, similar to wearing Leather Boots.extraorigins:delayed_hitbox: Extends the time an entity can be hit after an attacker's crosshair has left its hitbox.ticks: Positive Integer.extraorigins:food_effect_immunity: Grants immunity to status effects derived from food (e.g., Hunger from Rotten Flesh).effects: Array of Status Effects.inverted: Boolean (default: false).extraorigins:innate_unbreaking: Grants tools an innate level of the Unbreaking enchantment that stacks with existing enchantments.level: Positive Integer.extraorigins:mob_neutrality: Prevents specific mobs from attacking unless provoked.extraorigins:modify_hostile_detection_range: Modifies how far away hostile mobs can detect the entity.extraorigins:modify_item_attributes: Changes the attributes (e.g., attack damage, speed) of an item and updates the tooltip.extraorigins:prevent_block_slowness: Prevents slowness from blocks like Cobwebs or Sweet Berry Bushes.extraorigins:radial_menu: Creates an in-game UI menu for actions (Up, Down, Left, Right).sprite_location: Identifier for the menu texture.swap_time: Integer (ticks to change directions).extraorigins:random_power_granter: The core mechanic for the Nucleon, granting 3 rotating powers.








