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Dungeon Structures

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Contents (4)
  1. Surface Entrances
  2. Underground Layers
  3. Next guides
  4. More in this wiki

Dungeons are divided into two main parts: the surface entrance and the underground layers.

Surface Entrances

Players can identify a dungeon by locating specific surface structures. These serve as the only entry point to the labyrinth below.

  • The Tower: A tall, ruined stone brick tower, often found near villages or in plains biomes.
  • The House: A small, unassuming wooden or stone building that contains a bed, a chest with basic supplies, and a spiral staircase leading down.
  • Ruined Castle: A larger, more dilapidated stone structure indicating a high-level dungeon.

Underground Layers

Dungeons typically span 4 to 5 floors, each with a distinct theme and increasing difficulty:

Layer Theme Primary Materials Difficulty
Level 1 Basic Dungeon Stone, Oak Wood, Cobblestone Easy
Level 2 Reinforced Stone Bricks, Iron Bars Medium
Level 3 Deep Labyrinth Deepslate, Obsidian, Mossy Stone Hard
Level 4 Nether Influence Netherrack, Soul Sand, Quartz Very Hard
Level 5 The Core Obsidian, End Stone, Bedrock (floor) Extreme

Each floor is connected by a single spiral staircase. Players must explore the current level to find the exit to the next depth.