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Occupations are a core mechanic that allows players to specialize in a 'job' to earn a steady income. To start an occupation, a player typically needs a specific License or Job Paper.
Available Jobs
- Hunter: Earns coins by defeating hostile and passive mobs. Higher-tier mobs (like Bosses) yield significantly more currency.
- Miner: Earns coins by breaking ore blocks. Rare ores like Diamond and Netherite provide Silver or
Gold coins, while common ores like Coal provide Bronze. - Farmer: Earns coins by harvesting fully grown crops (Wheat, Carrots, Potatoes, Beetroot).
- Fisherman: Earns coins every time a fish is successfully caught using a fishing rod.
- Lumberjack: Earns coins by chopping down logs. Different wood types can be
configured to yield different amounts.
Earning Rates
Earning is scaled by the difficulty of the task. For example, a Miner might earn 1 Bronze for Coal but 5 Silver for a Diamond Ore. These rates are fully adjustable in the configuration files.








