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Mob Drops
Coins drop automatically when a mob is killed by a player. The amount is calculated based on the mob's health:
- Formula:
Amount = (Entity Max Health / 20) + Looting Level - Modded Support: The mod automatically supports mobs from other mods as long as they extend the standard
LivingEntityclass
Chest Loot
Coins can be found in vanilla structures such as: * Dungeons * Desert Temples * End Cities * Bastion Remnants * Village Houses
Configuration
The mod generates a dotcoin-common.toml file. Admins can modify:
* coinConversionOrder: Define the sequence of coin tiers.
* dropboostHealth: Adjust how much health correlates to higher coin tiers.
* walletEnabled: Toggle the virtual wallet system on or off.
* autoPickupDefault: Set whether coins go to the wallet by default.








