Creeper Spores Mod — Configuration
Configuration and Gamerules
The mod provides several ways to customize the experience, primarily through the use of Gamerules and NBT tags.
Gamerules
These rules allow server administrators to define how much impact Creepers have on the world.
| Gamerule | Possible Values | Default | Description |
|---|---|---|---|
creeper-spores:creeperGrief |
charged, never, vanilla |
charged |
Determines which Creepers can destroy blocks. |
creeper-spores:creeperReplaceChance |
0.0 to 1.0 | 0.2 |
The probability that a surface-spawned Creeper is a Creeperling. |
Griefing Modes Explained: * charged: Only Charged Creepers will destroy terrain. Regular Creepers will only spread spores. This is the recommended setting for a balanced experience. * never: No Creepers, including charged ones, can destroy terrain under any circumstances. * vanilla: Creepers behave exactly as they do in standard Minecraft, destroying blocks and spreading spores simultaneously.
NBT Tags
For map makers and advanced users, individual Creepers can be modified using NBT data. By setting the boolean tag cspores:giveSpores to false, you can disable a specific Creeper's ability to spread spores upon exploding.
