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The animation system is the core of the CraftStudio API, providing a fluid way to bring entities and blocks to life.
- Keyframe Interpolation: The API automatically calculates the movement between defined keyframes for smooth transitions.
- Hold Last Keyframe: A feature that allows an animation to stay in its final pose rather than snapping back to the default state.
- Reverse Animations: Animations can be played backward, which is useful for opening/closing doors or similar mechanical movements.
- Animation Handler: A centralized system (
AnimationHandler) manages which animations are playing on an entity at any given time.
| Feature | Supported | Notes |
|---|---|---|
| Position Animation | Yes | Moves parts over time. |
| Rotation Animation | Yes | Rotates parts around their pivot. |
| Size/Stretch Anim | No | Currently ignored in the animation files. |
| Server Sync | Yes | Animations triggered on server reflect on all clients. |












