Get the files on 9Minecraft
Continuity uses .properties files within resource packs to determine how textures should connect. It supports a wide variety of connection methods, allowing for complex patterns and transitions.
| Method | Description | Tile Requirement |
|---|---|---|
ctm |
The standard 8-way connection method. | 47 tiles |
ctm_compact |
A simplified version of the standard method. | 5 tiles |
horizontal |
Connects only to blocks on the left and right. | 4 tiles |
vertical |
Connects only to blocks above and below. |
4 tiles |
top |
Connects only to the block directly above. | 2 tiles |
random |
Randomly selects from a pool of textures. | Variable |
repeat |
Repeats a fixed pattern over a large area (e.g., 2x2 or 4x4). | Variable |
overlay |
Places a texture on top of another block's texture. | 17 tiles |
Emissive Specifications
Emissive textures are handled by looking for a specific suffix in the texture filename. By default, any texture ending in _e.png will be rendered with full brightness. This behavior can be customized using an emissive.properties file located in the assets/minecraft/optifine (or equivalent) directory.

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