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How do I start making modular armor?
First, craft an Armor Forge or Armor Station using the recipe in the Materials and You – Armory Addendum book (given on spawn). Then gather materials like wood, stone, or metal ingots, place them in the Armor Forge, and select which armor piece (helmet, chestplate, leggings, or boots) you want to create.
What's the difference between the Armor Forge and Armor Station?
The Armor Forge is used to craft new armor pieces from scratch by combining different materials. The Armor Station is used to repair damaged armor, apply modifiers, and swap out armor parts after creation.
Can I use the same materials from Tinkers' Construct tools for armor?
Yes, most materials that work in Tinkers' Construct tools can also be used for armor, and they carry over the same material stats and properties.
How do I add traits and modifiers to my armor?
Use the Armor Station to apply modifiers to finished armor pieces. The specific modifiers available depend on the materials you used and any modifier items you have in your inventory.
Can I change armor materials after I've crafted a piece?
Yes, at the Armor Station you can replace individual armor parts (like swapping just the helmet material) without having to remake the entire set.
Why does my armor break so quickly?
Armor durability depends on the materials you chose—some materials are more durable than others. You can repair it at the Armor Station, or craft a new piece using more durable materials.
Do I need Tinkers' Construct installed to use this mod?
Yes, Construct's Armory is an addon for Tinkers' Construct and requires it to be installed.
Where do I find the crafting recipes for armor pieces?
All recipes and material information are in the Materials and You – Armory Addendum book, which is automatically given to you when you spawn or can be crafted manually.
Can I mix different material types in one armor set?
Yes, that's the main feature of modular armor—each piece (helmet, chestplate, leggings, boots) can be made from completely different materials to customize stats and traits.
What happens if I don't have enough materials to complete an armor piece?
The Armor Forge will show you what materials are missing and won't let you craft until you provide them—you can gather more and try again.
What is the Construct's Armory mod?
It is a Tinkers' Construct add-on that adds four armor items: Helmet , Chestplate , Leggings , and Boots . These armor types can be customized just like Tinkers' Construct tools, letting you make different armor parts out of different materials to form a completely custom armor item.
How do I get started with Construct's Armory?
All the information you need is in the in-game book titled "Materials and You - Armory Addendum". If your game gives you the Materials and You book on spawn, it will also give you this addendum at the same time; otherwise you can craft it.
How do you use Construct's Armory?
You use the Armor Station and the Armor Forge, the new tinkering tables covered in the "Materials and You - Armory Addendum" book. The book also has information about material stats and available modifiers.
What Minecraft versions does Construct's Armory support?
The mod lists Minecraft versions 1.12.2 and 1.16.5, and it uses the Forge loader.
Does Construct's Armory have an in-game book?
Yes, it is called "Materials and You - Armory Addendum". Note that in the 1.16.5 Alpha an in-game book has not been implemented yet.
Does Construct's Armory add shields?
No. The author considers shields more similar to tools than armor, and thinks Tinkers' Construct's battlesigns are a good enough implementation of that.
Can you add armor dyeing to Construct's Armory?
No. The author wanted to add it but could not get the implementation to work correctly, so it is at a dead end.
Are there different armor types in Construct's Armory?
No. Armor isn't as abstract as tools, and any way to differentiate armor is already handled by the traits/modifiers system, though add-ons could possibly implement cosmetic alternatives.
Does Construct's Armory have integration with other mods?
Only with Tinkers' Tool Leveling. All other add-ons have to do integration on their end, as the author generally only wants to include features that are in base Tinkers' Construct.
Can you add a modifier or material to Construct's Armory to support another mod?
No. The author prefers that other mods add support on their end so they have full control over what kind of integration to introduce, if any.












