Chipped — Guide
Getting Started
- Craft a workbench station for the material you want to decorate - for example a Mason Table for stone-type blocks or a Carpenter's Table for wood.
- Place the workbench and right-click it to open its interface.
- Insert a base block (such as plain stone or oak planks) into the input slot.
- Pick a variant from the visual grid of every available design, then take the finished decorative block from the output.
That is the entire loop - choose a block, choose a look, and build.
Chipped relies on the Athena, Resourceful Lib, and Resourceful Config libraries to load.
Workbench Stations
Each workbench is themed to a family of materials and unlocks the variants for the blocks in that family.
Common stations
- Mason Table - stone, cobblestone, andesite, diorite, granite, and other stone-type blocks.
- Carpenter's Table - all wood plank types and wood-based blocks.
- Loom Table - wool and carpet colours.
- Glassblower - glass and stained glass.
- Botanist Workbench - mushroom blocks, leaves, and plant-themed blocks.
- Alchemy Bench and other themed stations - additional special material families.
How a station works
A station does not consume fuel or extra ingredients. You place a single base block in, and it shows you a grid preview of every variant that block can become. Selecting one converts it instantly. Because the conversion is one-to-one and reversible by recrafting, it is safe to experiment freely while building.
Tips
- Keep a workbench near your build site. Since converting blocks is the core loop, having the relevant station handy saves constant travel.
- Plan your palette first. Open the grid and pick a small set of complementary variants for a build rather than mixing too many - restraint reads as intentional detail.
- Mix with vanilla. Chipped variants pair extremely well with vanilla blocks for trim, flooring, and accent work.
- Use connected-texture variants for big walls to avoid an obvious repeating grid on large flat surfaces.