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Call to Battle — Reference

Weaponry

The mod features a massive arsenal of 3D-modeled firearms. Below are notable examples from the primary nations.

Rifles (Bolt-Action & Semi-Auto)

  • M1 Garand (USA): 8-round semi-automatic rifle. Features the iconic "ping" sound upon emptying the clip.
  • Karabiner 98k (Germany): Standard 5-round bolt-action rifle. High accuracy and damage.
  • Mosin Nagant (USSR): Reliable 5-round bolt-action rifle used by Soviet infantry and snipers.
  • Lee Enfield (UK): 10-round bolt-action rifle with a fast cycling rate.
  • Type 38/Type 99 (Japan): Long-range bolt-action rifles often equipped with bayonets.

Submachine Guns (SMGs)

  • Thompson M1A1 (USA): High fire rate, effective in close quarters.
  • MP40 (Germany): Controllable recoil and moderate fire rate.
  • PPSh-41 (USSR): Extremely high fire rate with a 71-round drum magazine option.
  • Sten Mk II (UK): Cheap, effective SMG with a side-loading magazine.

Machine Guns

  • MG42 (Germany): "Hitler's Buzzsaw," featuring an extremely high fire rate. Must be deployed on a bipod for accuracy.
  • Browning M1919 (USA): Reliable medium machine gun used for suppression.
  • Bren Gun (UK): Top-loading LMG with high accuracy.
  • DP-28 (USSR): "Record Player" LMG with a distinctive pan magazine.

Sidearms

  • Colt M1911 (USA): Powerful.45 ACP semi-auto pistol.
  • Luger P08 (Germany): Iconic toggle-lock 9mm pistol.
  • Tokarev TT-33 (USSR): Standard Soviet semi-auto sidearm.
  • Revolvers: Includes the Webley (UK) and Nagant M1895 (USSR). Revolvers can be "fanned" for rapid fire by pressing the fire mode key.

Blocks and Fortifications

Players can construct defensive positions using specialized blocks added by the mod.

  • Sandbags: Provide excellent cover against small arms fire. Can be stacked to create bunkers.
  • Barbed Wire: Slows down any entity passing through it and deals continuous damage. Can only be safely removed with Wire Cutters.
  • Czech Hedgehogs: Large metal tank traps that block vehicle movement and provide heavy cover.
  • Bunker Doors: Heavy iron doors that can be locked to prevent enemy entry.
  • Reinforced Concrete: Highly resistant to explosions; used for permanent fortifications.
  • Bunker Lamps: Specialized light sources that fit the WWII aesthetic.

Explosives and Heavy Weapons

  • Grenades: Includes the Stielhandgranate (German stick grenade) which can be thrown further, and the Mk 2 (US pineapple grenade) with a larger fragmentation radius.
  • Rocket Launchers: Bazookas and Panzerschrecks used for destroying fortifications and suppressing groups of enemies.
  • Satchel Charges: Powerful explosives used to breach bunker doors and destroy large obstacles. Can be remote-detonated by shooting them.
  • Flamethrowers: Short-range weapons that create area-of-effect fire damage, effective for clearing trenches.
  • Mortars: Indirect fire weapons that allow players to rain explosives on distant targets.

Crafting and Recipes

In survival mode, most items are obtained through the CTB Crafting Station.

CTB Crafting Station

This block is the hub for all WWII equipment. It allows you to craft weapons, ammunition, and uniforms using raw materials like Iron Ingots and Steel. - Recipe: 8 Iron Ingots surrounding 1 Iron Block in a standard Crafting Table.

Ammunition

Ammo is crafted in the Crafting Station using Gunpowder and Iron Ingots. Most weapons require specific magazines or stripper clips (e.g.,.30-06 for the Garand, 9mm for the MP40).