Building Gadgets Mod — Guide
Gadgets
The mod features five primary tools, each serving a distinct purpose in the construction process. All gadgets require energy to function and can be charged using any standard energy distribution system.
Building Gadget
The Building Gadget is the core tool for placing blocks. It allows players to select a block type by Shift-Right-Clicking a block in the world and then placing that block in various modes. It supports a range of up to 15 blocks (configurable) and consumes 50 FE per block placed.
Exchanging Gadget
The Exchanging Gadget swaps existing blocks in the world with a selected block from the player's inventory. Unlike breaking and replacing manually, this tool is instantaneous and does not drop the original block unless configured otherwise. It is ideal for upgrading the material of a base without dismantling it.
Copy Paste Gadget
This gadget allows players to capture a 3D region and replicate it elsewhere. * Copy Mode: Shift-Right-Click two corners to define a region. The selection is highlighted with a green box. * Paste Mode: Displays a holographic preview of the structure. Right-clicking places the blocks if the player has the required materials.
Cut Paste Gadget
The Cut Paste Gadget is used for relocating structures. It functions similarly to the Copy Paste Gadget but physically removes the blocks from the original location and stores them within the tool's internal buffer. It preserves block entity data, such as chest contents and machine states. Note: This gadget does not have an Undo function.
Destruction Gadget
The Destruction Gadget is designed for voiding large areas of terrain. It does not drop items, making it perfect for clearing space for a base or digging large pits. It features adjustable dimensions (Depth, Left, Right, Up, Down) and a "Raytrace Fluids" toggle to clear water or lava.
Mechanics & Modes
Building Modes
Each gadget has several modes accessible via the Radial Menu (Default: G):
| Mode | Description |
|---|---|
| Build to Me | Builds a line of blocks from the targeted block to the player's position. |
| Vertical Column | Builds a vertical pillar of blocks. |
| Horizontal Column | Builds a horizontal line of blocks. |
| Vertical Wall | Builds a wall facing the player. |
| Horizontal Wall | Builds a floor or ceiling. |
| Stairs | Builds a staircase pattern. |
| Grid | Places blocks in an evenly spaced grid. |
| Surface | Places blocks across the entire surface of the targeted block type. |
Keybindings
- Mode Switch (G): Opens the radial menu for settings and mode selection.
- Range/Rotate (R): Increases range. Use Shift + R to decrease range or mirror templates.
- Anchor (H): Locks the holographic preview in place, allowing the player to walk around and inspect the placement before committing.
- Undo (U): Reverses the last action. The mod stores the last 10 actions by default.
- Material List (M): While holding a Copy Paste Gadget, displays a list of all materials required to complete the build.
Inventory Binding
Gadgets can be bound to external inventories (like Chests or AE2 Wireless Access Points). To bind, hold the gadget and Shift-Right-Click the target inventory. The gadget will then pull blocks directly from that container instead of the player's inventory.