Wiki 9Minecraft Block Properties Mod Wiki

Block Properties Mod — Guide

Reference Lists

Step Sounds

When defining the stepSound property, use one of the following internal names: * powder (Sand/Dirt) * wood (Planks/Logs) * gravel (Gravel) * grass (Grass/Leaves) * stone (Stone/Cobblestone) * metal (Iron Blocks/Gold Blocks) * glass (Glass/Glowstone) * cloth (Wool) * sand (Sand) * snow (Snow) * ladder (Ladders) * anvil (Anvils)

Creative Tabs

To move a block to a different creative tab, use these identifiers: * buildingBlocks * decorations * redstone * transportation * misc * search * food * tools * combat * brewing * materials

Advanced Identification

Block Properties supports metadata (data values) to target specific variations of a block (e.g., different colors of wool or types of wood).

Metadata Syntax

To target a specific metadata value, append it to the block ID with a colon: "minecraft:stone:1" (Targets Granite)

Wildcards

To target all metadata variations of a specific block ID, use an asterisk: "minecraft:planks:*" (Targets all wood plank types)

Example Configuration

This example makes Obsidian easier to mine but increases the hardness of Glass and makes it emit light.

{
 "minecraft:obsidian": {
 "hardness": 10.0,
 "resistance": 2000.0,
 "harvestLevel": 2
 },
 "minecraft:glass": {
 "hardness": 2.0,
 "light": 0.5,
 "stepSound": "stone"
 },
 "minecraft:wool:*": {
 "slipperiness": 0.8
 }
}