Better Questing Mod — Guide
Getting Started
To begin your journey, you must obtain a Quest Book. This item serves as the primary interface for viewing available quests, tracking progress, and claiming rewards. In many modpacks, players spawn with this book automatically, but it can also be crafted manually.
Accessing the Quest Log
Players can open the quest interface by right-clicking with the Quest Book or by pressing the dedicated hotkey (default: G or ~). The interface is divided into several main sections:
- Quests: View quest lines and individual quest nodes.
- Party: Manage your questing group.
- Themes: Customize the visual appearance of the quest menus.
- Hardcore: Monitor remaining lives (if enabled).
Quest Mechanics
Quest Lines and Trees
Quests are organized into Quest Lines, which appear as tabs in the quest log. Within each line, quests are arranged in a Quest Tree. Nodes are connected by dependency lines; a quest remains locked until its prerequisites are completed.
Hardcore Mode
When Hardcore Mode is enabled via /bq_admin hardcore, players are assigned a limited number of lives.
- Life Depletion: Dying reduces the life count. If it reaches zero, the player is banned or the world is deleted (depending on config).
- Life Recovery: Lives can be regained using Extra Life items or Heart Medallions.
Party System
The Party System allows players to collaborate on quests. - Shared Progress: When one party member completes a task, it counts for everyone in the party. - Reward Sharing: Rewards can be set to be claimed individually or shared among the group. - Management: Parties are created and managed via the 'Party' button in the main menu.
Quest Tasks
Tasks are the requirements a player must fulfill to complete a quest. These are typically provided by the Standard Expansion.
| Task Type | Description |
|---|---|
| Retrieval | Requires the player to have specific items in their inventory. Can be set to consume items or just detect them. |
| Crafting | Detects when a player crafts a specific item. Does not count items crafted before the quest was unlocked. |
| Mob Kill | Requires the player to kill a specific number of a certain entity (e.g., 10 Zombies). |
| Location | Requires the player to travel to specific coordinates in a specific dimension. |
| Fluid Retrieval | Requires the player to collect or submit specific fluids (e.g., Lava, Oil). |
| Scoreboard | Checks for a specific value on a vanilla Minecraft scoreboard. |
| Advancement | Triggers upon the completion of a specific vanilla advancement. |
| Block Break | Requires the player to mine/break a specific block type. |
| NPC Meeting | Requires the player to interact with or be near a specific NPC. |
| Checkbox | A simple manual task where the player clicks a box to confirm completion. |
Quest Rewards
Rewards are granted upon the successful completion of all tasks within a quest.
| Reward Type | Description |
|---|---|
| Item Reward | Grants the player one or more specific items. |
| Choice Reward | Presents the player with a list of items; they must choose one to receive. |
| XP Reward | Grants a specific amount of experience points or levels. |
| Command Reward | Executes a server-side command (e.g., /give, /effect, or custom mod commands). |
| Scoreboard Reward | Modifies a player's scoreboard value (useful for reputation systems). |