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The mod functions primarily through ZenScript (CraftTweaker). Below are the mechanical hooks provided for recipe builders:
Scripting Examples
Adding a Game Stage Requirement:
recipe.addGameStage("expert_blacksmith");
Adding a Reskillable Requirement:
recipe.addRequirement("reskillable:mining|10");
Adding an FTGU Research Requirement:
recipe.addResearch("ftgu:research/advanced_smithing");
Hiding Locked Recipes: By default, locked recipes may still show in JEI. This can be toggled in the configuration or via script to ensure players only see what they are capable of crafting:
recipe.setHidden(true);












