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Advanced Capes — Configuration

Getting Started - The Configure Cape Screen

The quickest way to set a cape is the in-game Configure Cape screen:

  1. Open the screen. Press the mod's keybind (default V) to open the Configure Cape screen. You can rebind this key in the game's controls if you prefer.
  2. Find a direct PNG link. You need the direct URL of a PNG image - a link that starts with http:// or https:// and points straight at a .png file.
  3. Paste and preview. Paste the link into the box and the Current panel shows a live preview of the cape so you can check it before applying.
  4. Apply it. Click Set Cape URL. Your cape updates in-game right away and appears on your character in third-person view.

Commands

You can also manage your cape from chat with the /setcape command:

  • /setcape url <link> - set your cape from a direct PNG image URL (the same kind of link the Configure Cape screen uses).
  • /setcape user <username> - load a cape by a website username, to reuse an existing cape without pasting a full link.
  • /setcape clear - remove your current cape and go back to no cape.

The commands do the same thing as the screen, so use whichever you find quicker.

Configuration

Advanced Capes keeps a small configuration file that:

  • Remembers your chosen cape between sessions, so your cape is restored automatically the next time you play.
  • Stores the animation frame time for animated capes, which you can adjust to speed up or slow down the playback.

Because the mod is client-focused, these settings affect only how capes look on your client.