Advanced Capes — Configuration
Getting Started - The Configure Cape Screen
The quickest way to set a cape is the in-game Configure Cape screen:
- Open the screen. Press the mod's keybind (default V) to open the Configure Cape screen. You can rebind this key in the game's controls if you prefer.
- Find a direct PNG link. You need the direct URL of a PNG image - a link that starts with
http://orhttps://and points straight at a.pngfile. - Paste and preview. Paste the link into the box and the Current panel shows a live preview of the cape so you can check it before applying.
- Apply it. Click Set Cape URL. Your cape updates in-game right away and appears on your character in third-person view.
Commands
You can also manage your cape from chat with the /setcape command:
/setcape url <link>- set your cape from a direct PNG image URL (the same kind of link the Configure Cape screen uses)./setcape user <username>- load a cape by a website username, to reuse an existing cape without pasting a full link./setcape clear- remove your current cape and go back to no cape.
The commands do the same thing as the screen, so use whichever you find quicker.
Configuration
Advanced Capes keeps a small configuration file that:
- Remembers your chosen cape between sessions, so your cape is restored automatically the next time you play.
- Stores the animation frame time for animated capes, which you can adjust to speed up or slow down the playback.
Because the mod is client-focused, these settings affect only how capes look on your client.