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Minecraft: Story Mode › Season Two › The shipped build

The shipped build

Season Two

221Archives
183Encrypted
20515Build
Contents (5)
  1. What the install is made of
  2. Engine and middleware
  3. Languages in the box
  4. Finish date of each episode
  5. What is not here, and why

What the install is made of

The game ships its content in Telltale Tool archives. Each archive declares its own storage mode in the first four bytes, which is how the table below is counted — nothing here is guessed.

SignatureStorageArchivesHolds
ECTTEncrypted183Scenes, dialogue, on-screen text
NCTTStored, no encryption33Voice, music, shaders
ZCTTZlib5Fonts

Engine and middleware

Component
Telltale Tool
FMOD Studio (fmodstudio64.dll)
Oodle (oo2core_5_win64.dll)
GOG Galaxy (Galaxy64.dll)
TTMediaEngine64.dll

Languages in the box

Taken from the archive names, one set per language.

Language
English
Arabic
Chinese (Simplified)
Chinese (Traditional)
German
Spanish
French
Japanese
Portuguese
Russian

Finish date of each episode

EpisodeCodeFinal build stampBuild label
Episode 12012017-06-29 14:5979-RC
Episode 22022017-08-10 01:3352-RC
Episode 32032017-09-12 19:0949-RC
Episode 42042017-10-24 13:2962-RC
Episode 52052017-12-08 15:1458-RC

What is not here, and why

Everything the player reads or hears spoken sits inside the encrypted archives and inside the encrypted Lua. Reading those would mean defeating the protection on the game’s own content, so this record stops at the boundary: counts, codes, dates and file inventory — no transcript.