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The mod adds five primary vehicle types, each with unique stats for speed, durability, and passenger capacity.
Vehicle Statistics
| Vehicle Type | Seats | Speed | Durability | Special Features |
|---|---|---|---|---|
| Compact Car | 2 | Average | 40 HP | Balanced all-rounder for two players. |
| SUV | 2 | Low | 60 HP | High durability; water-resistant; does not explode easily. |
| Racecar | 1 | High | 30 HP | Fastest land speed; very fragile; poor performance in water. |
| Transporter | 1 | Low | 50 HP | Specialized for moving mobs; carries up to 9 small or 6 large mobs. |
| Truck | 2 | Average | 50 HP | Features a 36-slot trunk inventory for item transport. |
Vehicle Descriptions
- Compact Car: The standard vehicle for daily travel. It offers a balance of speed and health, making it the most common choice for general exploration.
- SUV (Sports Utility Vehicle): Designed for rough terrain. It is slower than the compact car but significantly sturdier. It is the only vehicle that can handle water effectively without immediately stalling or taking heavy damage.
- Racecar: Built for speed. It has the highest acceleration and top speed but the lowest health. It is highly susceptible to damage from collisions and water.
- Transporter: A wide vehicle (nearly 4 blocks) designed specifically for mob relocation. It requires a Whip and Leads to function correctly.
- Truck: A heavy-duty vehicle that acts as a mobile storage unit. It can carry two players and provides a full double-chest worth of inventory space.


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