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There are three primary types of skeletons you can command, each with distinct roles and stats.
| Unit Type | Health (Base) | Behavior | Notes |
|---|---|---|---|
| Baby Skeleton | 8 HP | Melee Only | Small, fast, but fragile. Cannot use augments. |
| Skeleton Warrior | 16 HP+ | Melee/Ranged | The core unit. Can level up infinitely and use all equipment. |
| Converted Skeleton | 20 HP | Melee/Ranged | Created by curing a vanilla skeleton. Cannot level up. |
Converted Skeletons
To obtain a Converted Skeleton, you must follow a process similar to curing a Zombie Villager: 1. Trap a standard vanilla Skeleton. 2. Splash it with a Potion of Weakness. 3. Feed it a Golden Apple. 4. Once cured, it will become a loyal (though non-leveling) soldier in your army.

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