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MrCrayfish's Controllable Interface & UI Elements

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Contents (6)
  1. Button Hints
  2. Paper Doll
  3. Virtual Cursor
  4. Controller Selection Menu
  5. Next guides
  6. More in this wiki

Controllable adds several visual elements to the Minecraft HUD and menus to facilitate controller gameplay. These elements can be toggled or customized in the mod's configuration menu.

Button Hints

Context-sensitive icons appear on the screen to show which buttons perform specific actions (e.g., "A: Jump", "Y: Inventory"). These hints change dynamically based on whether the player is in a menu, riding an animal, or swimming.

Paper Doll

A small, animated 3D model of the player character appears in the top-left corner of the screen when the player is performing actions like sprinting, sneaking, or flying, similar to the Console and Bedrock editions.

Virtual Cursor

In menus and inventories, the mod introduces a virtual mouse cursor controlled by the thumbstick. This allows for precise item management and interaction with modded GUIs that may not have native controller navigation support.

Controller Selection Menu

Accessed via a new controller icon in the standard Options menu, this screen allows players to select their active gamepad, calibrate deadzones, and test inputs.