Enhance Biome Colors and Block Vibrancy
Open Color Adjustment Options
Access the shader menu and navigate to color grading or biome adjustment settings. These controls modify how blocks and terrain appear across different environments.
Increase Saturation
Raise the saturation slider to make block colors more vivid and distinct. Higher saturation makes grass greener, sand more golden, and stone more defined. Be careful not to oversaturate, which can make colors look unnatural.
Adjust Brightness and Contrast
Brighten the overall scene to make details pop, or increase contrast to deepen shadows and highlight sunlit surfaces. These settings work together with the shader's existing lighting to create visual depth.
Fine-Tune Biome-Specific Tones
If available, adjust color profiles for individual biomes. Deserts might benefit from warmer tones, while forests can have cooler, greener casts. Swamps and jungles often look better with slightly desaturated, moody colors.
Test Across Environments
Visit multiple biomes to see how your color adjustments look in different lighting conditions. Sunlit areas, shadows, and nighttime scenes all render differently. Refine settings until colors feel natural and appealing throughout your world.