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The core of the mod lies in the two new tasks added to the Maid's task selection interface. These tasks require specific environmental setups to function correctly.
The Cook Task
Maids assigned the Cook task act as the backbone of the kitchen. Their primary responsibility is to process raw ingredients into finished meals based on
orders received from Waiters.
- Behavior: The Cook scans for nearby cooking blocks (Furnaces, Smokers, or Campfires) and storage containers (Chests, Barrels).
- Resource Management: They will automatically pull raw food and fuel from nearby chests to keep the stoves running.
- Efficiency: Cooks prioritize
orders delivered by Waiters but can also be
configured to maintain a stock of specific foods.
The Waiter Task
Maids assigned the Waiter task manage the front-of-house operations. They serve as the interface between the player (or NPCs) and the kitchen.
- Behavior: Waiters look for players or entities that are currently in a "sitting" state (on chairs, sofas, or vanilla boats/minecarts).
Order Taking: When a player holds a Menu, the Waiter will approach to take the
order.- Delivery: Once a Cook completes a meal, the Waiter will retrieve the item and deliver it directly to the customer's location.
| Task Name | Required Tool | Primary Interaction | Range |
|---|---|---|---|
| Cook | None (Requires Furnace) | Cooking Blocks & Chests |
16 Blocks |
| Waiter | None | Sitting Players & Menus | 24 Blocks |

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