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Minecraft 26.1

Finished, fully supported build — this is what the launcher gives you. Full source data for this version is extracted and browsable below.

2,831 names shipped in this version. Each result opens the wiki page for that thing.

Contents (13)
  1. What changed in 26.1
  2. Blocks
  3. Items
  4. Particles
  5. How to make the new things
  6. Sound events
  7. Block states changed
  8. New in-game text
  9. Reworded text
  10. Fixes
  11. Development cycle
  12. Browse this version
  13. Neighbouring versions

Java What changed in 26.1

Everything below is measured by comparing the game files of 1.21.11 with 26.1 — not copied from patch notes.

+2Blocks
+1Items
+2Particles
+64Sound events
26.1 block and item additions

2 new blocks and items. Hover a slot for the name; click to open its page.

Blocks +2

Items +1

Particles +2

How to make the new things 1

Hover a slot to see what goes in it.

ResultMade inRecipe
Golden DandelionCrafting

Sound events +64

Block states changed

BlockAddedRemoved
Note Block——

New in-game text 119

KeyText
block.minecraft.golden_dandelionGolden Dandelion
block.minecraft.potted_golden_dandelionPotted Golden Dandelion
build.spawn_protection%s is under spawn protection
build.tooLowMinimum height for building is %s
chat_restriction.chat_and_commands_disabled_by_optionsChat is restricted in client settings.
chat_restriction.chat_disabled_by_optionsPlayer chat is restricted in client settings.
chat_restriction.chat_disabled_by_options.actionGo to the Chat Settings screen
chat_restriction.disabled_by_launcherChat is restricted by the launcher
chat_restriction.disabled_by_profileChat is restricted by profile settings.
chat_restriction.disabled_by_profile.actionGo to your profile settings
chat_screen.commands_not_allowedSending commands is not allowed
chat_screen.messages_not_allowedSending chat messages is not allowed
chat_screen.restrictedChat is restricted. Click this message for details.
chat_screen.restricted.narrationChat is restricted. Go to the Restrictions screen in World Options.
command.trailing_dataTrailing data found: %s
commands.fetchprofile.entity.successResolved profile for entity %s: %s
commands.fetchprofile.no_profileEntity %s has no profile
commands.swing.failed.notlivingNo living entities were found to swing
commands.swing.success.multipleMade %s entities swing their arms
commands.swing.success.singleMade %s swing an arm
commands.time.no_default_clockThere is no default clock in dimension %s
commands.time.no_time_marker_foundTime marker %s does not exist for clock %s
commands.time.pausePaused clock %s
commands.time.query.absoluteClock %s is at %s tick(s)
commands.time.query.gametimeThe game time is %s tick(s)
commands.time.query.timelineTimeline %s is at %s tick(s)
commands.time.query.timeline.repetitionsTimeline %s has passed %s repetition(s)
commands.time.rateClock %s will now advance at %sx normal rate
commands.time.resumeResumed clock %s
commands.time.set.absoluteSet %s to %s tick(s)
commands.time.set.time_markerSet %s to time marker %s
commands.time.wrong_timeline_for_clockTimeline %s is not valid for clock %s
editGamerule.inGame.buttonEdit Game Rules...
editGamerule.inGame.disabled.tooltipUpdating game rules requires operator permissions.
editGamerule.inGame.discardChanges.messageAre you sure you want to discard your pending game rule changes?
editGamerule.inGame.discardChanges.titleGame rule Changes
editGamerule.inGame.downloadingGamerulesRetrieving game rules...
gamerule.minecraft.universal_anger.descriptionAngered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgive_dead_players is disabled.
gui.game_rule.searchSearch...
gui.socialInteractions.tooltip.report.chat_disabled_or_blockedThis player can't be reported because chat is disabled or blocked
key.debug.lightmapTextureLightmap Texture
options.exclusiveFullscreenExclusive Fullscreen
options.exclusiveFullscreen.warningTooltipThis option might prevent some input methods from working.
options.needsRestartOption will be applied after restart.
options.worldOptions.buttonWorld Options...
options.worldOptions.titleWorld Options
restrictions_screen.buttonRestrictions...
restrictions_screen.permission.receive_player_messages.allowedYou can receive messages from players
restrictions_screen.permission.receive_player_messages.deniedYou can't receive messages from players
restrictions_screen.permission.receive_system_messages.allowedYou can receive system messages from the server
restrictions_screen.permission.receive_system_messages.deniedYou can't receive system messages from the server
restrictions_screen.permission.send_commands.allowedYou can send commands
restrictions_screen.permission.send_commands.deniedYou can't send commands
restrictions_screen.permission.send_messages.allowedYou can send chat messages
restrictions_screen.permission.send_messages.deniedYou can't send chat messages
restrictions_screen.titleRestrictions
selectWorld.backupQuestion.file_fixing_requiredCreate a backup before upgrading this world?
selectWorld.backupWarning.file_fixing_requiredThis world needs to be upgraded before you can play it. We strongly suggest creating a backup before continuing in case you experience world corruption.
selectWorld.requiresFileFixingTooltip.editThis world needs to be upgraded to the latest version before you can edit it due to underlying changes to the world format.
selectWorld.requiresFileFixingTooltip.playThis world needs to be upgraded to the latest version before you can play it due to underlying changes to the world format.
selectWorld.requiresFileFixingTooltip.recreateThis world needs to be upgraded to the latest version before you can recreate it due to underlying changes to the world format.
selectWorld.upgrade_and_playUpgrade and Play
selectWorld.waitingForBackup.messageDepending on the size of your world, this may take a while. Please do not close the game or shut off your device.
selectWorld.waitingForBackup.titleCreating Backup
selectWorld.world_gen_settings_accessUnable to read or access the world gen settings file! %s
selecteWorld.backupRequiredTooltipLoading the world requires taking a backup first
subtitles.entity.baby_cat.ambientKitten meows
subtitles.entity.baby_cat.beg_for_foodKitten begs
subtitles.entity.baby_cat.deathKitten dies
subtitles.entity.baby_cat.eatKitten eats
subtitles.entity.baby_cat.hissKitten hisses
subtitles.entity.baby_cat.hurtKitten hurts
subtitles.entity.baby_cat.purrKitten purrs
subtitles.entity.baby_chicken.ambientChick peeps
subtitles.entity.baby_chicken.deathChick dies
subtitles.entity.baby_chicken.hurtsChick hurts
subtitles.entity.baby_horse.ambientFoal neighs
subtitles.entity.baby_horse.angryFoal neighs
subtitles.entity.baby_horse.breatheFoal breathes
subtitles.entity.baby_horse.deathFoal dies

Showing the first 80 of 119 new strings.

Reworded text 1

Wording Mojang changed in this version.

KeyBeforeAfter
selectWorld.backupWarning.snapshotThis world was last played in version %s; you are on version %s. Please make a backup in case you experience world corruptions.This world was last played in version %s; you are on version %s. Please make a backup in case you experience world corruption.

Fixes 264

Read from Mojang’s own release notes for Minecraft: Java Edition 26.1, published 2026-03-24. Every entry keeps its original bug ID.

264 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 26.1 93

  • MC-13187 Water in water cauldrons is not transparent
  • MC-64087 Revengeful zombies / Zombie reinforcements try to attack players in Creative mode
  • MC-91132 No cross-platform CJK IME support
  • MC-98631 The heights of shields in first person are different depending on what hand you have them held in
  • MC-99647 The "below_name" scoreboard display slot doesn't work with non-player entities
  • MC-102774 You can respawn the ender dragon with only two end crystals
  • MC-129886 Trying to place a block below the bottom of the world does not give an error message
  • MC-131745 Shipwrecks sometimes generate split into different variants at chunk boundaries
  • MC-134573 The game freezes while doing a world backup
  • MC-153831 Trader llamas spawned from breeding can despawn
  • MC-163978 Mobs can spawn on moving blocks
  • MC-178713 Bone meal can be used on certain plants at build height, but they don't grow
  • MC-179949 You cannot edit the inventories of piglins by using '/item replace'
  • MC-181169 Skeleton trapped horses with PersistenceRequired still despawn
  • MC-184432 There is no warning when using bone meal on plants that try to grow above or below the world height limits
  • MC-184433 When applying bone meal to grass / ferns / nether fungi at the upper build limit, there is no warning, and the taller part of the plant is cut off
  • MC-195237 End portals and end gateways held by endermen or as block display entities are not rendered, but nether portals are
  • MC-197497 The block light transition from level 1 to 0 is not smooth when there is no sky light and Smooth Lighting is enabled
  • MC-199559 Light appears darker and orange when Night Vision is active
  • MC-199975 Endermen holding bells or bell block display entities only render the bell frame
  • MC-219981 Leader zombie-type mobs spawn with 20 health despite having an increased maximum health
  • MC-221510 Dolphin would rather drown than get air when chasing items
  • MC-222949 You can use tridents enchanted with Riptide while riding entities
  • MC-230139 Typos in stonecutter recipe names
  • MC-230746 Pointed dripstone does not grow with a waterlogged block 2 blocks above it but does fill cauldrons
  • MC-231663 Dragon eggs do not check whether there is a block under their destination when teleporting
  • MC-233911 Sleeping in a bed and waking up no longer instantly sets the daytime sky
  • MC-248092 Untamed cats on lead despawn when attached to fence post
  • MC-254785 Bone meal is consumed when used on a bamboo stalk with a block above it
  • MC-257362 Particles from breaking frogspawn are transparent
  • MC-259032 /data produces a positive result for low negative numbers
  • MC-260148 show_notification only works for shaped crafting recipes
  • MC-263488 The item texture of pink petals has a misplaced transparent pixel
  • MC-264155 Bone meal doesn't work on grass blocks beneath cave air or void air
  • MC-264187 Spawners with their light limits set to ranges that don't include 15 don't spawn mobs under the night sky
  • MC-273228 Crash when generating water lakes using a custom worldgen datapack
  • MC-274238 Persistent trader llamas can despawn when leashed to wandering traders
  • MC-275014 Weathered and oxidized copper bulbs cast stronger shadows on themselves when lit with smooth lighting enabled
  • MC-279187 The "selectWorld.backupWarning.snapshot" string incorrectly pluralizes the word "corruption"
  • MC-297536 Z-fighting occurs on the debug crosshair
  • MC-298136 The aura of beacon beams now always renders behind block entities
  • MC-298745 Unlocking new recipes or changing dimensions replaces the locator bar with the experience bar temporarily
  • MC-299730 Dumping textures while using a TTF font crashes the game
  • MC-299992 Unexpected behavior when giving or testing for an item with certain components manually specified as their default values
  • MC-300380 Copper golems do not pathfind down blocks that are in between half a block and a block tall to a chest
  • MC-300465 Maps with the maximum number of markers cannot be placed in item frames
  • MC-301003 The bell part of bells worn on copper golems' "saddle" slot is not visible
  • MC-301245 Copper golem statues are displayed upside down in block displays
  • MC-302186 Ambient lighting in the Nether appears discolored compared to previous versions
  • MC-302408 Inconsistent underwater lighting with the Conduit Power effect applied
  • MC-302528 Low sky & block light look outright broken when cast on the same area
  • MC-302635 Semi-transparent blocks render in front of solid blocks when viewed through semi-transparent blocks being pushed by a piston
  • MC-302734 Zombie horses constantly move in and out of water and burn to death
  • MC-303119 Feeding a cat or wolf in Survival mode with only one item in the selected item slot does not restore as much health as it should
  • MC-303125 Creepers can blow up after the player dies
  • MC-303344 Tooltips for selected items in dialogs are displayed even when the item isn't being hovered over
  • MC-303389 The ender dragon's velocity can be affected by attacks while perched
  • MC-303403 Hanging sign block displays render dark and above other blocks and mobs
  • MC-303684 Hoglins can despawn when attached to leads
  • MC-303685 Zoglins can despawn when attached to leads
  • MC-303692 The debug overlay text has an indent when "Improved Transparency" is disabled
  • MC-303749 Dolphins can despawn when attached to leads
  • MC-303750 Squids & glow squids can despawn when attached to leads
  • MC-304023 Redundant level data fixer files are saved in worlds' "data" folder
  • MC-304217 Lunge's hunger requirement applies to post_piercing_attack effects of custom enchantments
  • MC-304361 The heads of zombie nautiluses have a massive empty gap on the back
  • MC-304446 Activating a stasis chamber with a sponge deletes the ender pearl
  • MC-304599 Dolphins don't follow players riding nautiluses like in Bedrock Edition
  • MC-304631 Anisotropic filtering set to 8x causes opaque translucent textures to become transparent in the distance when there are odd-sized block textures
  • MC-304683 Wandering traders don't spawn in single biome snowy plains worlds
  • MC-304705 The E value in entity_render_stats in the debug overlay doesn't work
  • MC-304725 Zombie villagers summoned with default spawn eggs always spawn as their plains variant
  • MC-304761 Spears' charge animation takes too long to rotate sideways for slower spears
  • MC-304796 Hovering over a disabled slider shows the pointing hand cursor instead of the forbidden cursor
  • MC-304991 Clicking on a chest with loot that hasn't been generated in Spectator mode makes the "block.chest.locked" sound
  • MC-305012 The description of the "Universal anger" game rule still uses the old ID of the "Forgive dead players" game rule
  • MC-305040 Nautili spawned as a result of a player breeding two other nautili can despawn
  • MC-305123 Curse of Vanishing doesn't work when the item is equipped on an armor stand
  • MC-305196 Witches always miss their shots when close to their target
  • MC-305292 Copper chests use the Christmas present texture
  • MC-305369 Trying to attach a leash to a fence outside its reach places a ghost leash knot and plays a sound
  • MC-305388 Bees never cease to be angry
  • MC-305451 Tripwire is invisible through translucent blocks if "Improved Transparency" is disabled
  • MC-305471 Cacti appear with seams on the edges and corners when using higher resolution texture packs with mipmaps enabled
  • MC-305580 Baby zombie horses and baby skeleton horses grow into adults, unlike other baby undead mobs
  • MC-305699 Piglins in groups fail to initiate hoglin hunting behavior
  • MC-305857 Entity hitboxes now move jaggedly when the game is frozen
  • MC-305888 Turtle eggs no longer hatch in the Nether or the End
  • MC-306123 Wolves still try to attack players even in Peaceful difficulty
  • MC-306427 Certain mobs holding items with empty "kinetic_weapon" components crash the game whenever target acquisition succeeds
  • MC-306566 The totem of undying screen effect now jitters while the game is frozen
  • MC-306658 Dolphins let themselves drown even with ample access to air
  • MC-306798 Ender dragons with a DragonDeathTime of 200 or greater never disappear
Fixed bugs in 26.1 Snapshot 1 1
  • MC-199589 Hitting mobs in Creative mode then switching into Survival causes the mob to target you
Fixed bugs in 26.1 Snapshot 2 8
  • MC-305104 The "Programmer Art" and "High Contrast" resource packs are listed as incompatible
  • MC-305121 Some expert level mason trades no longer generate
  • MC-305130 Farmers sell suspicious stews with 20 times the intended duration
  • MC-305131 Duplicate trade entries in journeyman level shepherd trades
  • MC-305132 Master level fletchers can now sell tipped arrows of thick, mundane, and awkward potions
  • MC-305164 Armorers now buy diamonds at expert level instead of journeyman
  • MC-305175 The Lunge enchantment now works at 6 hunger and above, instead of 7
  • MC-305279 Expert cleric sells glowstone instead of ender pearl
Fixed bugs in 26.1 Snapshot 3 7
  • MC-305105 The spear in an entity's main hand gets animated when their off hand arm is swung using /swing
  • MC-305156 Dialog elements are not displayed until the UI is refreshed
  • MC-305251 Breezes are aggressive toward every mob
  • MC-305261 The enchant_with_levels and enchant_randomly functions can crash the game
  • MC-305459 Villagers spawned from spawn eggs use the biome at the world origin (0, 0, 0) for their variant
  • MC-305540 Wandering traders sell pumpkins instead of kelp for 3 emeralds
  • MC-305577 Piglins no longer flee from greater numbers of hoglins
Fixed bugs in 26.1 Snapshot 4 17
  • MC-305134 "villager." and "piglin." can both test both villagers' and piglins' inventories
  • MC-305510 The top texture of stripped spruce logs is now inconsistent with Bedrock Edition
  • MC-305632 The minimum prices for enchanted books traded by librarians are inconsistent with the established price calculation formula
  • MC-305674 You can sell water bottles to wandering traders up to 12 times, instead of 2
  • MC-305675 Even when "Villager Trade Rebalance" is enabled, master armorers still sell diamond armor without buying diamonds
  • MC-305676 When "Villager Trade Rebalance" is enabled, master desert armorers sell diamond leggings for 4 diamonds instead of 3 diamonds
  • MC-305677 When "Villager Trade Rebalance" is enabled, master savanna armorers sell diamond chestplates for 6 emeralds and 2 diamonds instead of 8 emeralds and 3 diamonds
  • MC-305691 Villagers have insomnia
  • MC-305695 Piglins spawned from spawn eggs now immediately hunt
  • MC-305700 Hoglins and zoglins no longer attack
  • MC-305708 Sugar cane can no longer be placed on red sand
  • MC-305711 Wardens spawned from spawn eggs now immediately burrow into the ground
  • MC-305719 Iron golems now spawn in abundance
  • MC-305743 When the "Villager Trade Rebalance" experiment is enabled, novice armorers sell iron boots for 5 iron ingots
  • MC-305744 When the "Villager Trade Rebalance" experiment is enabled, apprentice armorers sell iron helmets instead of iron leggings or chestplates
  • MC-305747 When the "Villager Trade Rebalance" experiment is enabled, journeyman armorers sell chainmail chestplates instead of bells
  • MC-305767 Melons and pumpkins now grow only on farmland
Fixed bugs in 26.1 Snapshot 5 9
  • MC-305145 Emissive elements of items are invisible in the GUI
  • MC-305457 The targeted fluid is always displayed as "empty" in the debug overlay
  • MC-305692 The World Options menu does not display or update properly for clients connected to dedicated servers
  • MC-305693 Smelting recipes do not add the correct count of items to the output
  • MC-305698 Some functions fail to load due to "components not bound yet"
  • MC-305732 Dedicated server operators can make all monsters despawn unintentionally with the World Options screen
  • MC-305847 Closed captions for baby horses are untranslated
  • MC-305850 Translucent blocks and fluids are no longer visible behind translucent particles if "Improved Transparency" is disabled
  • MC-305886 Unused sound event 'entity.baby_horse.fall'
Fixed bugs in 26.1 Snapshot 6 8
  • MC-305598 The "wolf_baby_angry4" sound (angry puppy sound) ends abruptly
  • MC-305813 The game crashes due to an integer overflow when loading a level with a large number of days
  • MC-305887 The eating sound for baby horses is noticeably too low-pitched
  • MC-305923 Bubble columns delete waterlogged blocks that intersect them
  • MC-305988 Golden dandelions can't be fed to tadpoles
  • MC-306022 Golden dandelions work on tamed baby skeleton horses and zombie horses
  • MC-306035 The "Birthday Song" advancement is no longer being granted
  • MC-306057 The AgeLocked NBT tag isn't saved when picking up a baby axolotl in a bucket
Fixed bugs in 26.1 Snapshot 7 23
  • MC-305492 Baby wolves have visible z-fighting
  • MC-305501 Baby wolves render their collar incorrectly all over their body
  • MC-305515 Rabbits float when panicking
  • MC-305545 The "wolf_baby" and "wolf_tame_baby" textures are identical
  • MC-305583 The right side of the texture of British shorthair kittens overlaps the back of the head
  • MC-305591 The texture of temperate piglets uses the wrong color for a part of their body
  • MC-305644 Piglet heads are off-center
  • MC-305984 The legs of baby donkeys and baby mules extend into the ground by one pixel, mapped to an irregular texture area
  • MC-305986 “subtitles.entity.baby_chicken.hurt” displays as a raw translation key
  • MC-305999 Entities in any light level besides 0 render fully bright
  • MC-306008 Baby horse legs are not connected to the body correctly when it rears up
  • MC-306034 "subtitles.entity.baby_horse.land" displays as a raw translation key
  • MC-306097 Golden dandelions don't make mobs persistent
  • MC-306136 Baby pandas float in the air when fed bamboo after being fed golden dandelions
  • MC-306137 Players can feed baby pandas after feeding them golden dandelions
  • MC-306157 Getting the average water color of blocks takes up about half of the chunk render compile times
  • MC-306161 The color of baby turtles' front legs is inconsistent with the back legs
  • MC-306172 Golden dandelions don't work on baby hoglins
  • MC-306185 The podzol patches in the Old Growth Pine Taiga and Old Growth Spruce Taiga biomes are now generated incorrectly
  • MC-306195 Camel husks with the "Age" tag set below -24000 use their removed baby variant's hitbox size and animation speed
  • MC-306201 Baby turtles' legs now z-fight
  • MC-306207 The world upgrade tooltips in the world selection screen appear with any world after selecting a world that needs to be upgraded
  • MC-306222 Some strings introduced in 26.1 Snapshot 6 are grammatically incorrect
Fixed bugs in 26.1 Snapshot 8 13
  • MC-305103 The panorama sometimes spins too fast when saving or loading a world
  • MC-305714 "/time set " is unable to decrease time
  • MC-305989 Golden dandelions do not stop baby brown mooshrooms from aging
  • MC-306019 Items added to #cauldron_can_remove_dye by datapacks can't be undyed
  • MC-306196 Age-locked baby bees age while in the hive
  • MC-306314 The glowing effect is no longer visible
  • MC-306319 The content of the chat restrictions screen can shift off-center and overflow the edge of the game window when the game window is shrunken horizontally while the chat restrictions screen is open
  • MC-306321 The chat and chat restrictions screen don't update when changing the client chat option from that screen
  • MC-306326 Various block animations and particles in motion now jitter while the game is frozen
  • MC-306333 Grass blocks in dark forests no longer have a side overlay if Biome Blend is disabled
  • MC-306342 Stray adult cats play incorrect sounds
  • MC-306345 Baby zombies, gurgles, baby husks, and baby zombie villagers can no longer traverse one-block-high passages
  • MC-306364 Blocks rendered as block entities are now invisible in sections without regularly rendered blocks
Fixed bugs in 26.1 Snapshot 9 3
  • MC-305579 Kittens repeatedly meow when snuggled up in bed
  • MC-306456 The game crashes when an entity is outside the world height limits
  • MC-306479 Entity shadows are elevated when a below_name scoreboard objective is active
Fixed bugs in 26.1 Snapshot 10 14
  • MC-305494 Rabbits receive damage if they jump when there's a block above them
  • MC-305507 Baby cats' model is not scaled
  • MC-306276 Worried pandas no longer shake and hide their faces during thunderstorms
  • MC-306300 The riding positions of baby zombies, husks, drowned, piglins, zombified piglins, and zombie villagers are offset, causing them to visually float
  • MC-306304 The legs of baby zombies, husks, drowned, piglins, zombified piglins, and zombie villagers clip through their worn armor when their limbs move
  • MC-306346 Baby piglin and zombified piglin legs don't move the same way as their adult counterparts do
  • MC-306361 Hollow spaces don't render for a while when moving into a block in Spectator mode
  • MC-306376 Armor now appears incorrectly on small armor stands
  • MC-306454 The legs of baby striders detach from their bodies when attacked
  • MC-306468 The IME pre-edit window doesn't show up in the Creative mode inventory
  • MC-306486 Using an IME keyboard makes some inputs not register
  • MC-306501 Changing game rules from the world creation screen has no effect
  • MC-306539 Entities now appear darker than blocks on brightness values other than "Bright"
  • MC-306565 Farmers now sell 4 cookies instead of 18
Fixed bugs in 26.1 Snapshot 11 17
  • MC-305797 The texture of the warm piglet contains unused pixels
  • MC-306082 The back texture of one of baby woods wolves' legs is inconsistent with the other three legs
  • MC-306110 The side textures of black, white splotched, killer, and Toast rabbits' heads extend to the bottom of their heads
  • MC-306180 Hitting a rolled up baby armadillo causes its legs to stick out and z-fight with the shell
  • MC-306190 The game closes when upgrading a world fails
  • MC-306303 Plains zombie villagers use the texture of their baby variant
  • MC-306309 Some new animal sound variants are missing
  • MC-306312 Some strings introduced in 26.1 Snapshot 7 are grammatically incorrect
  • MC-306466 The back texture of baby pandas' heads has a black stripe on one of its edges
  • MC-306472 The texture of chainmail helmets on baby humanoid mobs has no transparent pixels on its top, unlike on adult mobs
  • MC-306483 Golden dandelions do not prevent baby trader llamas from despawning
  • MC-306520 Baby donkeys and baby mules are offset from their hitbox, and their tail is offset from their body
  • MC-306607 Endermen now display the block-holding pose even when empty-handed
  • MC-306608 Glow item frames now resemble item frames
  • MC-306625 The "Programmer Art" and "High Contrast" resource packs are listed as incompatible
  • MC-306639 The worried baby panda's model is broken when hiding its face during a thunderstorm
  • MC-306676 The bottom texture of snifflets is made up of solid colors
Fixed bugs in 26.1 Pre-Release 1 22
  • MC-305518 Baby wolves' tail uses an incorrect UV map
  • MC-305702 Zombies and their variants have lost their special animation when holding spears
  • MC-305914 /swing does not swing players' arms on their perspective
  • MC-306056 The selected difficulty does not visually update when going into and out of the game rules menu
  • MC-306232 The block breaking animation on banners is now amplified
  • MC-306315 The left side of wolf pups' heads is misaligned, causing a gap and texture error
  • MC-306338 Baby zombified piglins' snout texture was made for a 4×3×1 cube model, even though the snout model is actually a 3×3×1 cube
  • MC-306341 Helmets on baby humanoids shift off-center when their heads rotate
  • MC-306532 The error that occurred when a resource pack used textures that were too large is now incomprehensible
  • MC-306571 CommandEncoder#copyTextureToBuffer has incorrect parameter validation statements
  • MC-306612 Baby zombies, baby husks, and gurgles now hold items like players do
  • MC-306624 Various translucent geometry is now invisible behind name plates
  • MC-306631 Baby zombies, husks, drowned, and zombified piglins spawned by using spawn eggs on normal ones can't pick up items
  • MC-306633 The "Toggle GUI" key bind doesn't work when set to a mouse button
  • MC-306653 Name plates are no longer visible through opaque blocks
  • MC-306705 Copper golem statues with a pose now appear upside down as items
  • MC-306706 The game hangs/freezes upon losing focus
  • MC-306708 Block state rendering of chests for the left and right block states uses the single chest texture
  • MC-306713 The most transparent pixels of the gradient banner patterns are no longer visible
  • MC-306742 Rendering an empty item model with oversized_in_gui causes a crash
  • MC-306748 Profiler tick ended before path was fully popped (remainder: 'root'). Mismatched push/pop?
  • MC-306796 Text displays with see_through set to 1 now z-fight with themselves
Fixed bugs in 26.1 Pre-Release 2 16
  • MC-306064 Mobs can be forced to look like they're dying while they aren't by using commands
  • MC-306327 The chat restriction warning ignores the Chat Width option
  • MC-306328 Using golden dandelions to unlock aging forcibly removes persistence of baby animals
  • MC-306351 Line spacing between the chat restriction warning and messages does not have a background
  • MC-306502 Uploading a world to a snapshot Realm wipes it
  • MC-306516 G-Sync cannot be enabled in the new borderless window mode
  • MC-306564 Item entities' health does not decrease uniformly when on cacti
  • MC-306601 The IME pre-edit window appears in the unfocused text box of the anvil UI when no items are placed in the anvil slots
  • MC-306626 Adult horses' old black dots markings aren't included in the "Programmer Art" resource pack
  • MC-306632 Baby undead horses age again
  • MC-306657 The models for baby horses and baby cats have a different scale compared to Bedrock Edition
  • MC-306709 Librarians' master level book trade is no longer guaranteed when Villager Trade Rebalance is enabled
  • MC-306741 Opening the chat forces a CJK input method when one is enabled in the system
  • MC-306812 Inventories with no text fields cause key binds to conflict with IME input methods
  • MC-306814 environment_attribute value providers give incorrect results on subsequent accesses within a tick
  • MC-306830 The mouse cursor now changes to the "not allowed" shape when hovering over part of the Creative mode inventory's Survival Inventory tab
Fixed bugs in 26.1 Pre-Release 3 11
  • MC-305118 Resource packs previously labeled as "Broken or incompatible" don't show up at all
  • MC-306240 /fill does not obey the max_block_modifications game rule if too many blocks are in the specified area
  • MC-306620 Feeding a snifflet with a golden dandelion resets its age to the wrong amount of ticks
  • MC-306805 Baby zombie villagers' arms are positioned and move incorrectly when holding an item
  • MC-306840 Dolphins still drown themselves when no players are nearby
  • MC-306850 The caves and floating_islands noise settings no longer generate as intended
  • MC-306854 Unmentioned differences of villager trades between 1.21.11 and 26.1 snapshots
  • MC-306859 The arms of baby zombies, baby husks, gurgles, and baby zombie villagers clip through their worn chestplates when holding items
  • MC-306860 Player object text components in server status messages (MotD) are no longer replaced by fallback text
  • MC-306898 Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible
  • MC-306899 The blocklists of the fire_patch and soul_fire_patch features are inverted, causing generation issues
Fixed bugs in 26.1 Release Candidate 2 1
  • MC-306928 Switching to another window still forcibly sets the input method to English when no input field is focused
Fixed bugs in 26.1 Release Candidate 3 1
  • MC-306989 The ender dragon initiates its death animation as soon as it dies, no matter how close to the exit portal it is

Development cycle

Every build Mojang published on the way to 26.1, in order.

  1. Snapshot

    11

    Weekly work-in-progress build. Things break and get removed again.

  2. Pre-release

    3

    Feature-complete; only bug fixes land between here and release.

  3. Release candidate

    3

    The build Mojang intends to ship unless a blocking bug turns up.

  4. Release

    26.1

    The build that shipped. Everything above led here.

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