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Minecraft 26.1-snapshot-3

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,828 names shipped in this version. Each result opens the wiki page for that thing.

Contents (6)
  1. What changed in 26.1-snapshot-3
  2. New in-game text
  3. Fixes
  4. Development cycle
  5. Browse this version
  6. Neighbouring versions

Java What changed in 26.1-snapshot-3

Everything below is measured by comparing the game files of 26.1-snapshot-2 with 26.1-snapshot-3 — not copied from patch notes.

New in-game text 19

KeyText
commands.time.no_default_clockThere is no default clock in dimension %s
commands.time.no_time_marker_foundTime marker %s does not exist for clock %s
commands.time.pausePaused clock %s
commands.time.query.absoluteClock %s is at %s tick(s)
commands.time.query.gametimeThe game time is %s tick(s)
commands.time.query.timelineTimeline %s is at %s tick(s)
commands.time.query.timeline.repetitionsTimeline %s has passed %s repetition(s)
commands.time.resumeResumed clock %s
commands.time.set.absoluteSet %s to %s tick(s)
commands.time.set.time_markerSet %s to time marker %s
commands.time.wrong_timeline_for_clockTimeline %s is not valid for clock %s
editGamerule.inGame.buttonEdit Game Rules...
editGamerule.inGame.disabled.tooltipUpdating game rules requires operator permissions.
editGamerule.inGame.discardChanges.messageAre you sure you want to discard your pending game rule changes?
editGamerule.inGame.discardChanges.titleGame rule Changes
editGamerule.inGame.downloadingGamerulesRetrieving game rules...
gui.game_rule.searchSearch...
options.worldOptions.buttonWorld Options...
options.worldOptions.titleWorld Options

Fixes 10

Read from Mojang’s own release notes for Minecraft 26.1 Snapshot 3, published 2026-01-13. Every entry keeps its original bug ID.

10 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 26.1 Snapshot 3 10

  • MC-297536 Z-fighting occurs on the debug crosshair
  • MC-299992 Unexpected behavior when giving or testing for an item with certain components manually specified as their default values
  • MC-305105 The spear in an entity's main hand gets animated when their off hand arm is swung using /swing
  • MC-305156 Dialog elements are not displayed until the UI is refreshed
  • MC-305251 Breezes are aggressive toward every mob
  • MC-305261 The enchant_with_levels and enchant_randomly functions can crash the game
  • MC-305292 Copper chests use the Christmas present texture
  • MC-305459 Villagers spawned from spawn eggs use the biome at the world origin (0, 0, 0) for their variant
  • MC-305540 Wandering traders sell pumpkins instead of kelp for 3 emeralds
  • MC-305577 Piglins no longer flee from greater numbers of hoglins

Development cycle

This build was part of the run-up to 26.1. Everything tested here landed in that release.

Browse this version