Contents (6)
Java What changed in 26.1-snapshot-1
Everything below is measured by comparing the game files of 1.21.11 with 26.1-snapshot-1 — not copied from patch notes.
New in-game text 6
| Key | Text |
|---|---|
commands.swing.failed.notliving | No living entities were found to swing |
commands.swing.success.multiple | Made %s entities swing their arms |
commands.swing.success.single | Made %s swing an arm |
gamerule.minecraft.universal_anger.description | Angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgive_dead_players is disabled. |
key.debug.lightmapTexture | Lightmap Texture |
test.error.expected_block_present | Expected block %s to be present |
Fixes 20
Read from Mojang’s own release notes for Minecraft 26.1 Snapshot 1, published 2025-12-16. Every entry keeps its original bug ID.
20 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 26.1 Snapshot 1 20
MC-64087Revengeful zombies / Zombie reinforcements will try to attack you in Creative modeMC-179949You cannot edit the inventories of piglins by using '/item replace'MC-197497Smooth lighting transition from level 1 to 0 is not smoothMC-199589Hitting mobs in Creative mode then switching into Survival causes the mob to target youMC-219981Leader zombie-type mobs spawn with 20 health despite having an increased maximum healthMC-300465Maps with the maximum number of markers cannot be placed in item framesMC-302186Ambient lighting in the Nether appears discolored compared to previous versionsMC-302408Inconsistent underwater lighting with the Conduit Power effect appliedMC-302528Low sky & block light look outright broken when cast on the same areaMC-303119Feeding a cat or wolf in Survival mode with only one item in the selected item slot does not restore as much health as it shouldMC-303125Creepers can blow up after the player diesMC-303389The ender dragon's velocity can be affected by attacks while perchedMC-303692Debug overlay text has an indent when improved transparency is disabledMC-304023Redundant level data fixer files are saved in worlds' "data" folderMC-304217Lunge's hunger requirement applies to post_piercing_attack effects of custom enchantmentsMC-304599Dolphins don't follow players riding nautiluses like in Bedrock EditionMC-304631Anisotropic filtering set to 8x causes opaque translucent textures to become transparent in the distance when there are odd-sized block texturesMC-304725Zombie villagers summoned with default spawn eggs always spawn as their plains variantMC-304991Clicking on a chest with loot that hasn't been generated in Spectator mode makes the "block.chest.locked" soundMC-305012The description of the "Universal anger" game rule still uses the old ID of the "Forgive dead players" game rule
Development cycle
This build was part of the run-up to 26.1. Everything tested here landed in that release.