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The pack relies on the
Reactive Music mod to decide which track plays, and biome detection is the main trigger. If you hear the same song everywhere, the problem is almost always the config, not the pack itself.
Check That Reactive Music Is Loaded
Open your resource pack list and confirm both
Reactive Music and Jors
Cobblemon Music Pack are enabled, with the music pack placed above the base game assets.
Reactive Music needs to be present as a mod for the biome logic to fire at all — the resource pack alone only supplies the audio files.
Verify Biome Switching Works
Walk between two clearly different biomes, such as a plains area and a nearby forest or desert. Give each transition a few seconds; the track does not cut instantly on the first block you cross. If you are using
Cobblemon, note that some of its custom biomes may not have a mapped track, so you will hear the fallback song there instead of silence.
Adjust the Config If Nothing Changes
Open the
Reactive Music config and look for the biome category. Make sure biome-based selection is turned on and that no single track has been forced as an override. If you previously set a manual track for testing, clear it. Reload with F3+T after editing so the pack re-reads its mappings without a full restart.








