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Woot Mechanics and Power

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Contents (4)
  1. Power Consumption
  2. Inventory Management
  3. Next guides
  4. More in this wiki

Power Consumption

The RF/FE cost of a factory is determined by:

  1. The Mob: Bosses cost significantly more power than passive mobs
  2. The Tier: Higher tier factories have a higher base power draw
  3. Upgrades: Rate and Mass upgrades significantly increase power consumption, while Efficiency upgrades reduce it

If the factory runs out of power mid-cycle, it will pause and retain its progress until power is restored.

Inventory Management

The factory does not have internal storage for loot. You must place a chest or any block with an inventory (like a Crate or an Interface) directly adjacent to the Factory Heart. If the inventory is full, the factory will stop operating to prevent item loss.