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Woot Upgrades

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Contents (3)
  1. Exoskeleton System
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Upgrades are inserted into the factory to modify its behavior. Most upgrades have three levels (I, II, and III).

Upgrade Effect
Looting Simulates the Looting enchantment (I, II, or III). Increases item drop counts.
Rate Decreases the time between spawn cycles, increasing speed.
Efficiency Reduces the RF/FE cost per operation.
Mass Increases the number of mobs processed in a single cycle (up to 6 per cycle).
Decapitate Specifically increases the drop rate of mob heads (Zombies, Skeletons, Creepers).
Blood Magic If Blood Magic is installed, generates Life Essence (LP) instead of items.
XP Generates Experience Orbs or fluid XP (depending on installed compatibility mods).

Exoskeleton System

In the 1.16.5 version, upgrades are handled via the Exoskeleton system. You place Internals into the factory casing. This allows for a more modular approach where you can mix and match different internal components to fine-tune the factory's output and power draw.