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Supplementaries Mechanics & Systems

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Contents (6)
  1. Soft Fluids
  2. Map Markers
  3. Mob Head Shaders
  4. Ropes & Chains
  5. Next guides
  6. More in this wiki

Soft Fluids

This system allows Jars and Goblets to hold liquids that aren't traditional "Forge Fluids."

  • Capacity: 1 unit = 1 Bottle (250mB). Jars hold 12 units; Goblets hold 1 unit
  • Supported Liquids: Potions, Milk, Honey, Stews, and many modded drinks
  • Interactions: Fluids can be drunk directly from the container. Lava in a Jar emits light level 15

Map Markers

Players can add custom markers to Maps by right-clicking specific blocks with a Map in hand. Supported blocks include: * Beacons, Beds, Signposts, Nether Portals, Bells, Campfires, Conduits, and Flags. * If the block is renamed in an Anvil, the name will appear on the Map.

Mob Head Shaders

Wearing a Mob Head (Creeper, Zombie, Skeleton, etc.) applies a unique post-processing shader to the player's vision, mimicking how that mob "sees" the world (e.g., green tint for Creepers, desaturation for Zombies).

Ropes & Chains

Ropes can be climbed like ladders and can be deployed downward automatically using a Pulley. They connect to Fences and Wall Lanterns with realistic knots.