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Rooms

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Rooms are spawned at corridor intersections, but also as secret rooms off of corridor segments.

Structure

  • Object
    • name : String - Room name
    • type : String - "single", "random", or "secret"
      • single : will spawn once
      • random : will be selected using weighted randomness
      • secret : will be added if space is found behind a corridor segment that supports secret rooms
    • level : Integer or Array
      • Integer - 0-4
      • Array - of levels 0-4
    • count : Integer - for "single" or "secret" (default 1)
    • weight : Integer - for "random" (default 1)

Room List

  • ASHLEA
    • Not yet implemented. Should fail to generate.
  • AVIDYA
    • dojo by AvidyaZEN
  • BEDROOM
    • secret room with bed and starter chest
    • chest: STARTER
  • BLAZE
  • BTEAM
    • bteam hideout by generikb
  • BRICK
    • small room with a spawner and chest
    • spawner: [SKELETON, SPIDER, ZOMBIE]
    • chest: [ARMOUR, WEAPONS, TOOLS]
  • CAKE
    • small room with wood walls and cake
  • CORNER
    • tiny room with nothing
  • CREEPER
    • small room with a creeper spawner and trapped chests laced with TNT
    • spawner: CREEPER
    • chest: ORE
  • CRYPT
    • Large room with tombs and many skeleton/zombie spawner
    • spawner: [SKELETON, ZOMBIE]
    • chest: [ARMOUR, WEAPONS]
  • DARKHALL
    • large room with high ceiling
  • ENCHANT
  • ENDER
    • Obsidian room with enderman spawner
    • spawner: ENDERMAN
    • chest: enderchest, not typical loot
  • ENIKO
    • spawner: [SKELETON, SPIDER, ZOMBIE]
    • chest: [ARMOUR, TOOLS, WEAPONS]
  • ETHO
    • Not yet implemented. Should fail to generate.
  • FIRE
    • Large room with fireplaces in the corners
  • FIREWORK
    • secret room with firework launchers
  • LAB
  • LIBRARY
    • room with book shelves, desks, and light
  • MESS
    • medium size room with food chests and "tables"
    • chest: FOOD
  • MUSIC
    • Medium size room with juke box and music chest
    • chest: MUSIC
  • NETHER
    • small room with spawners in corners and a chest
    • spawner: [SKELETON, SPIDER, ZOMBIE]
    • chest: [ARMOUR, TOOLS, WEAPONS]
  • NETHERFORT
    • Large room with obsidian pillars and spawners
    • spawner: [SKELETON, SPIDER, ZOMBIE]
  • OBSIDIAN
    • large room with several chests and many spawners
    • spawner: [SKELETON, SPIDER, ZOMBIE]
    • chest: [ARMOUR, ORE, WEAPONS]
  • OSSUARY
    • large room with skulls
  • PIT
    • Small room with pit that goes down to bedrock and sometimes a chest
    • chest: [ARMOUR, TOOLS, WEAPONS]
  • PRISON
    • large room with jail cells occupied by skeletons or zombies
    • spawner: [SKELETON, ZOMBIE]
  • PYRAMIDCORNER
    • tiny empty room
  • PYRAMIDSPAWNER
    • small room with spawner and chest
    • spawner: [SKELETON, SPIDER, ZOMBIE]
    • chest: [ARMOUR, TOOLS, WEAPONS]
  • PYRAMIDTOMB
    • room with quartz tomb in the middle and zombie spawners
    • spawner: ZOMBIE
    • chest: ORE
  • REWARD
    • room with a reward chest in the middle
    • chest: REWARD
  • SLIME
    • Sewer drain room with water
  • SMITH
    • Secret room with anvil, smelters and smith chest
    • chest: [EMPTY, SMITH]
  • SPIDER
    • small room with spider webs and cave spider spawner and a chest
    • spawner: CAVESPIDER
    • chest: [ARMOUR, TOOLS, WEAPONS]
  • STORAGE
    • medium sized room with supply chests
    • chest: [BLOCKS, SUPPLIES]
  • TREETHO
    • very large room with planted birch saplings