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Rendering and Video Export in Replay

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Contents (5)
  1. Rendering Methods
  2. Encoding Presets
  3. Advanced Render Settings
  4. Next guides
  5. More in this wiki

Rendering transforms your camera path into a high-quality video file. Click the Render Camera Path icon (floppy disk) to open the settings.

Rendering Methods

  1. Default: Standard video rendering.
  2. Stereoscopic: Side-by-side 3D video.
  3. Cubic: 360-degree panoramic view using cubic projection.
  4. Equirectangular: 360-degree view compatible with YouTube's VR functions.

Encoding Presets

Preset Description
MP4 - Default Balanced quality and file size (x264 codec).
MP4 - High Quality Near-lossless quality for professional editing.
MKV - Lossless Perfect quality, but very large file sizes.
PNG Sequence Exports every frame as an individual image.
OpenEXR High-dynamic-range format that can include depth map data.

Advanced Render Settings

  • Render Nametags: Toggle the visibility of player and mob names.
  • Stabilize Camera: Prevents the camera from tilting during 360-degree renders, ensuring a better VR experience.
  • Chroma Keying: Replaces the sky with a solid color (e.g., green or blue) for post-production compositing.
  • Depth Map: Exports depth information, allowing for advanced 3D effects in software like Blender or After Effects.