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Two Templates, Two Jobs
The mod gives you two template items:
Trait Addition Template and
Trait Subtraction Template. They are the only items in the registry that change the traits on your gear.
Adding a Trait
1. Get a Trait Addition Template. These come out of Loot Cases, so open cases until one drops.
2. Take the
Random Armor or
Random Tool you want to upgrade.
3. Apply the Trait Addition Template to that piece through the mod's crafting recipe. The piece gains a trait.
Removing a Trait
1. Get a Trait Subtraction Template from a
Loot Case.
2. Take the Random Armor or Random Tool carrying the trait you want gone.
3. Apply the Trait Subtraction Template to that piece. The trait is stripped off.
Order of Operations
Decide what you want before you spend templates. If a piece rolled a bad trait, subtract it first, then add a replacement with an addition template. If you add first and subtract second, you may remove the trait you just paid for.
Templates are consumed by these recipes, so each one is a single use. Bank several before you start modifying a piece you care about.












