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Gearing Up: Weapons, Armor, and Utility Items

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Contents (3)
  1. Weapons
  2. Armor and Wearables
  3. Utility and Consumables

Weapons

Melee options include the 5t Hammer, Axe, Broadsword, Cutlass, Dagger, Cleaver, Blue Sword, Bisento, Durandal, Enma, Ama no Murakumo, Ame no Habakiri, and Ace's Knife. Ranged options are Flintlock, Bazooka, Cannon, and Cannon Ball, with Bullet as ammunition. Cat Claws and Axe Hand cover unarmed-style combat.

Armor and Wearables

Armor and cosmetic slots include CP9 Jacket, CP9 Pants, CP9 Boots, Crocodile's Suit, Crocodile's Pants, Crocodile's Shoes, Arlong's Shirt, Arlong's Pants, Arlong's Shoes, Chew's Shirt, Chew's Pants, Chew's Shoes, Franky's Shirt, and Fluffy Cape. Head and face items include Ace's Hat, Chopper's Hat, Arlong's Hat, Bastille Mask, Blugori Hood, Fleet Admiral's Hat, Bicorne, Bandana, Doflamingo's Glasses, Franky's Glasses, Big Red Nose, and Cabaji's Scarf.

Utility and Consumables

Carry a Belly Pouch or Extol Pouch for storage, a Cola Backpack or Cola and Empty Cola for drink effects, and Bottle of Rum for a quick buff. Den Den Mushi handles communication. Keep a Devil Fruit Encyclopedia on hand to identify fruit drops, and a Character Creator or Color Palette for appearance changes. Cigarette and Cigar are cosmetic. Stock Cooked Sea King Meat for healing during long fights.